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Tapering Cylinders in MeshMixer


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As the title suggests, does anyone know the process to taper cylinders in MeshMixer?

 

I've hunted around on the Internet but haven't found anything that fits my requirements.

 

Any thoughts would be well received 😄

 

Thanks

 

XVTonker :pilot:

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Not familiar with your software but in FreeCAD you do this with the Chamfer tool which puts a bevel on any solid object.

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Again here, not familiar with your software.  I would just draw a cross section of the part and revolve it around an axis

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