oldmodeler Posted December 23, 2020 Share Posted December 23, 2020 Hello Everyone, I have bought the MOEBIUS 1/8 scale space pod. Injection mounded. I also obtained from the US company Tenacontrols (not the pants!), their lighting kit. the total cost of kit and lights around er,eum. about £350 for both after import taxes etc. so I have to do a good job for such a wad. I have checked basic fit of pod parts and they are very good. taking stills from the movie 2001, the interior is ls pretty near the movie prop. I have begun masking off the interior to prevent light bleed from the LED lighting kit. I also have an ARDUINO to be used for lighting the 6 displays and flickering them as per movie. Has anybody stared or completed the kit yet? cooments please.... 3 Link to comment Share on other sites More sharing options...
oldmodeler Posted January 14, 2021 Author Share Posted January 14, 2021 Has anybody attempted to build the MOEBIUS 1/8 Space Pod?? I find the parts fit very good, and it is not too far off the prop. the soft plastic is easy to work, the front window, is perhaps too thick. I am attempting to light the interior, and do it realistically. there are problems; lighting behind the displays and using the kit display transfers: they are opaque. the display clear part is too thick and not like the prop. using thin transparent plastic film cut from a cheap document holder. instead The supplied transfers are so thin they collapse when trying to slide them in place? impossible to fit properly. serious problem. it would be best to slide them on to very thin black plastic material ,then glue that in place. Light bleed from the leds. Using the TENA lighting kit, every part has to be covered in kitchen foil to prevent light bleed. even the external spherical pod. works OK. Individual switches lit by fibre-glass leads, otherwise i am using the LED strips soldered to a wiring loom. I also want to animate four of the screens to make it look busy. ' I have used the AZDelivery .96 in sq, display programmed from an ARDUINO NANO , to make the moving images. This is starting to look pretty good! but means one NANO per display!, they are only $20 each, so this is fesble. The displays can be re-addressed but it is tricky to implement. I am a programmer, so the 'C' programming is not a problem. the ARDUINO documentation and examples makes this easy to learn. Doing the interior is taking a massive amount of time, what else can we do in lockdown... If you are making this model,lighting the interior, please let me know how you doing it? Martin 2 Link to comment Share on other sites More sharing options...
pockets Posted January 14, 2021 Share Posted January 14, 2021 Photos of WIP would be nice. Link to comment Share on other sites More sharing options...
oldmodeler Posted January 14, 2021 Author Share Posted January 14, 2021 OK, will add some pics, prob is I have to add to my website and link comming up: Link to comment Share on other sites More sharing options...
pockets Posted January 14, 2021 Share Posted January 14, 2021 If you have a flickr account I dont think that you have to have links just use the share icon and select bbcode in medium format. Link to comment Share on other sites More sharing options...
oldmodeler Posted January 14, 2021 Author Share Posted January 14, 2021 Hello all, I assume you are familiar iwith the MOBIEUS 1-8 Space Pod from 2001. here are the differences I have done from the instruction sheet build. first: this is the cockpit console assembled, shown upsidown to show the foil light blocking materil fitted. Next, the interior was sprayed black, then the black paint wa rubbed off the switch covers Next Next, theTENA lighting strips were fitted underneath and connected up to a 9V battery. strips glued on mainly with sticky tape of various kinds. Cut-outs for button lighting shown here as well as where LED strips glued behind plastic card boxes tro stand-off an give a better light spread. This is the AZ Delivery .96 monchrome display, powered by an ARDUINO, to be fitted in 3 or 4 windows. continuing... 7 Link to comment Share on other sites More sharing options...
Mike Posted January 14, 2021 Share Posted January 14, 2021 Oooh.... I've just got one of these, so it's nice to see someone building one. Link to comment Share on other sites More sharing options...
oldmodeler Posted January 14, 2021 Author Share Posted January 14, 2021 The Kit from MOEBIEUS is close to the 2001 prop, could be made as is, but i wnted to light the interior, and bought the TENA kit for lights, but this has a remote switch that turns off/on some sections, nothing special that you couldn't do with some LED's anyway, and really needs another kit of light pipes to work proprtly, hence I made the light boxes as seen above. The external part go togehter well, as fitting the cockpit sections, all well done. The screens supplied as decals to stick on the glass are too opaque and thick. the screens are a smooth fit on the prop pod, smooth bezels, even lighting, (actually 16mm back projections) . I am taking screen shots off the Bly-Ray copy of the movie to get the details right, recommend this as a method for researching the pod details. I have experimented with the AZDelivery screens to emulate the 16mm projections, this requires installing ARDUINO software on your computer, learning some code to drive the ARDUINO board outputs. the Screen uses a library U8g2 of functions that can draw cicles, lines filled shapres. The screen is too big really, only for use for the front two and back two at the sides, and mechanically overlap the square aperture. Using the reamining part to light up some buttons. Just learning the 'C' needed to drive it took a while, The very large transfers are too thin to use in the normal method, they break up under their weight and size, and collapse. I suggest sliding them on to black thin plastic card and gluing that in place. cutting out all the apertures, + 0.5 to allow the buttons to fit. Or: cut out the paper backing and glue that in place. To do that I also ran a black felt tip on all the edges to hide the paper outline. this works really well. Considering how much the kit costs, Its worthwhile taking loads of lockdown time over it! 1 Link to comment Share on other sites More sharing options...
oldmodeler Posted January 15, 2021 Author Share Posted January 15, 2021 If you are building the1/8 pod, the transfers are impossible to work. Here is a possible solution... I cut out the paper they were on, 0.5mm smaller then carefully cut out all the light switch squares, trimmed the pointed bits, then carefully used a Black STEAEDTLER permanent lumocolor Medium felt tip to blacken the paper edges, including the inside edge of all the switch square holes, so that the paper is invisible, without this step it looks tatty. Here the edges are blackened to make the paper invisible. you cn see the belled to the other side. Result 2 Link to comment Share on other sites More sharing options...
Scaley Posted January 20, 2021 Share Posted January 20, 2021 (edited) Hi oldmodeler (snap!!) The decals for the instrument panel are hard work.....I used the vinyl kit console kit from YayMonsters to act as a light block for proposed lighting then applied the decals onto that. I had hoped that decal softener solution would sort out the issue of the decal film around the switches but it wasn't as successful as I'd hoped. Also the decals are large and a lot of care is needed to get them lined up. Here's part of the console, not glued yet, and after a few applications of decal solution with long drying times between each. I used cotton buds and a paint brush to work the decals into position. You can see where the decals haven't settled around and between the switches because of the excess carrier film. To be honest I doubt that I could have trimmed the film around the apertures beforehand. The next step is more decal solution after making some pin holes at appropriate locations. I'm hoping that a final coat of satin varnish will dull the wayward shiny decal film and that the overall dimness in the cabin combined with the brightness of the switch lighting will detract from the dodgy decals!! Edited January 21, 2021 by Scaley Edit image 6 Link to comment Share on other sites More sharing options...
oldmodeler Posted January 21, 2021 Author Share Posted January 21, 2021 Hello Scaley, Unable to see the picture, but I guess you are trying to use the decals and slide them on to the panels. I gave up on this after trying the smaller ones, they fell apart. I am not steady enough to hold in place. Instead I have now cut out the paper mounting as well, and have had success in sliding and gluing these in place. another modeller "aztec' has cut only the relevant lines and texts out, ignoring all the black, and overcame the same problem that way. He has heard Adam Savage of Mythbuster fame is looking for a quality build to buy. AS perhaps is not a builder. The good news it when the when the complete console is put inside, it will be difficult to see mistakes. Now the displays, the front ones I intend to use two miniature .96in sq displays powered by an Arduino, (u8g2 software), to show mono graphics, this seems to work well enough, with a thin colour film over then. The update speed is too slow to make it look exactly the same. The four side displays are different. the clear plastic bezels are too thick and heavy. In the movie, the display is a flat fit on the panel, without any indentation. so I am trying to do that. The graphic is white lines shwoing through background red/blue etc. and the transfers are too dark, I have tested one, and it is too small for the true size of the square display, to look realistic. I am making a 'light defusing box" behind each display that will have a led that flickers, as per Arduino output. display, under a blue filter , this flashes abt 1 second, alternates with "NAV" graphic Work so far, paper side panels in place, blue clear display fronts slipped between plastic panel and paper cover, seems to work out well, tested lighting the switches, but not yet the side displays. notice the shelf side transfers are part missing, these are the ones I damaged trying to slide in place. not yet sprayed with matt varnish. 5 Link to comment Share on other sites More sharing options...
John_W Posted January 21, 2021 Share Posted January 21, 2021 Impressive. And If any foil shows, it is just "thermal insulation". Link to comment Share on other sites More sharing options...
Scaley Posted January 21, 2021 Share Posted January 21, 2021 Hi oldmodeler, I can't see your images, just a broken image icon and 'spacer.png' Not sure why you can't see my image, I can see it.............I'll try loading it again. Link to comment Share on other sites More sharing options...
Tzulscha Posted January 22, 2021 Share Posted January 22, 2021 7 hours ago, Scaley said: Hi oldmodeler, I can't see your images, just a broken image icon and 'spacer.png' Not sure why you can't see my image, I can see it.............I'll try loading it again. I'm having the exact same problem as you. Interestingly enough I can see your pix just fine. Hmmm Link to comment Share on other sites More sharing options...
Arild Moland Posted January 22, 2021 Share Posted January 22, 2021 Good to see somebody in here tackling this beast of a kit ("beast" in the sense of it being bit, not poor!). Can't see any pics, though (except Scaley's.) For those interested, here's a good resource with a review, info on the many many aftermarket items available (the aftermarket rabbit hole for this kit is very deep, and expensive...) etc.: https://sites.google.com/site/theageofplastic3d/moebius-models-2001-a-space-odyssey-eva-pod Also, the FB group "Building the 2001 Discovery EVA Pod model building Tips N Tricks ONLY" has actually proven quite useful, although I'm not a great fan of FB for modelling. As for the panel decals, I first got the YayMonsters vinyl set, but have since purchased the Paragrafix etch set instead. It's easier to apply the decals to a uniform, flat surface that does not bend when applying it over the kit part. If you really want to go all out, Paragrafix has a decal set for the button faces as well. I've got it, and it will probably be as fun as applying stencils to a modern jet fighter... Arild PS 17 hours ago, oldmodeler said: He has heard Adam Savage of Mythbuster fame is looking for a quality build to buy. AS perhaps is not a builder. Oh, after having seen a few of Adam Savage's builds on YouTube, I'm sure it is not for lack of skill or not being a builder, but lack of time, probably. My impression is that Mr Savage can build just about anything he puts his mind to do. Link to comment Share on other sites More sharing options...
Scaley Posted January 22, 2021 Share Posted January 22, 2021 1 hour ago, Arild Moland said: As for the panel decals, I first got the YayMonsters vinyl set, but have since purchased the Paragrafix etch set instead. It's easier to apply the decals to a uniform, flat surface that does not bend when applying it over the kit part. If you really want to go all out, Paragrafix has a decal set for the button faces as well. I've got it, and it will probably be as fun as applying stencils to a modern jet fighter... With hindsight the etch set would have been the better option as the excess carrier film in the apertures would be easier to trim when dried. As for the button decals my sanity is fragile enough as it is................... 1 Link to comment Share on other sites More sharing options...
oldmodeler Posted February 20, 2021 Author Share Posted February 20, 2021 It may be you cannot see my pics if you have restricted non https URL's. Rather than buy light tubes and masks, I made my own,, the led-strips have been glued to boxes standing them off from the panels , to light as many switches as possible. Cutting the paper transfer paper and using it still on the paper backing was VERY successful compare to trying to slide them off: == the fall apart! I eventually did not use the Light kit controller, as it is no t much use, just cut up the led strips and fitted as best I could. I haven't bought other after market parts , they look great, but any good modeller should be able to make them. Then I got diverted by the displays. arrrggh! -days writing graphics. weeks. After seeing others trying to make actual display work . I just had to try. Continued recently on the software to show the 4 HAL colour displays either side. I have used two AZ delivery 1.8 in OLED 1.8 in displays breakouts, and two 0.96 AZ displays and four ARDUINO UNO's they are cheap about £9 on Amazon, 0.96in display no longer marketed , similar is: https://www.amazon.co.uk/MakerHawk-Display-Internal-Controller-interface/dp/B07BDMG2DK/ref=sr_1_17?dchild=1&keywords=azdelivery+0.96&qid=1613831560&sr=8-17 1.8 display. I haven't tried to fit this in place yet, it means cutting away a lot of the panels, I may have to go to a smaller 1.5in in that case, but the software would be similar. ahttps://www.amazon.co.uk/AZDelivery-Display-Pixels-Arduino-Raspberry/dp/B078J5TS2G/ref=sr_1_1?dchild=1&keywords=azdelivery+1.8&qid=1613831475&sr=8-1 So for the 1.8in display program, include #include <Adafruit_GFX.h> #include <Adafruit_ST7735.h> // Be sure to install Adafruit seesaw library! #include <Adafruit_seesaw.h> // #include <Adafruit_TFTShield18.h> and the 0.96 include #include <U8g2lib.h> #include <SPI.h> #include <Wire.h> #endif follow the instructions to wire the displays directly to ARDUINO UNO pins. (no controller needed). One UNO powering each front .96in monochrome display, and UNO each side showing two colour displays each. This has take ages to program a random set of graphics looking like the screens being sent from HAL, I have written C for the ARDUINO UNO using the ADAFRUIT and U8G2 software graphics libraries. I wrote to begin using an ARDUINO MEGA, which has a lo tmore memory, then found out it would not fit, and had to optimize my code techniques to show sufficient graphics. I have included the C programs for the 0.96 and 1.8 displays in the next two entries. please let me know if you cannot see the pictures, as they are on my website and just linked from there, if you cannot copy the link and paste into a new browser page ? next = display images Link to comment Share on other sites More sharing options...
oldmodeler Posted February 20, 2021 Author Share Posted February 20, 2021 DISPLAYS 1.8in, the white at bottom is to light up switches underneath 4 Link to comment Share on other sites More sharing options...
oldmodeler Posted February 20, 2021 Author Share Posted February 20, 2021 DISPLAYS flicker, animate, show names, scroll and sequence roughly like the HAL screens, but there is no graphic for an oval orbit, hence have to do circular orbits in the last picture. Tex its just a rows of random dots, as it cannot be read at that scale anyway. Screens sequences as per movie. this leaves about 800 byts left if you want to add any more screens. Doing another set for the other side (colour). loop() at bottom can be changes to give different screens, uncomment //cycle_scrrens(): to loop all the names. C programs for ARDUINO UNO //BREAKOUT ST7735 version for NANO M MC. 2021 // adjust to fit at top of panel #include <SPI.h> #include <SD.h> //#include <TFT.h> //#include <string.h> #include <String.h> #include <Adafruit_GFX.h> #include <Adafruit_ST7735.h> //#include <Adafruit_seesaw.h> //#include <Adafruit_TFTShield18.h> #include <Adafruit_TFTLCD.h> #include <Fonts/FreeSansBold9pt7b.h> //Adafruit_TFTShield18 ss; //#define SD_CS 4 // Chip select line for SD card on Shield #if defined(ARDUINO_FEATHER_ESP32) // Feather Huzzah32 #define TFT_CS 14 #define TFT_RST 15 #define TFT_DC 32 #elif defined(ESP8266) #define TFT_CS 4 #define TFT_RST 16 #define TFT_DC 5 #else // For the breakout board, you can use any 2 or 3 pins. // These pins will also work for the 1.8" TFT shield. #define TFT_CS 10 #define TFT_RST 8 // Or set to -1 and connect to Arduino RESET pin was 9 #define TFT_DC 9 // was 8 #endif // OPTION 1 (recommended) is to use the HARDWARE SPI pins, which are unique // to each board and not reassignable. For Arduino Uno: MOSI = pin 11 and // SCLK = pin 13. This is the fastest mode of operation and is required if // using the breakout board's microSD card. // For 1.44" and 1.8" TFT with ST7735 use: Adafruit_ST7735 tft = Adafruit_ST7735(TFT_CS, TFT_DC, TFT_RST); // Color definitions #define BLACK 0x0000 #define BLUE 0x001F #define RED 0xF800 #define GREEN 0x08F0 #define CYAN 0x07FF #define MAGENTA 0xF81F #define YELLOW 0xFFE0 #define WHITE 0xFFFF #define DKBLU 0x08F0 #define VLBLU 0x07FF #define LTBLU 0x3333 #define DKRED 0xE800 #define DKREDC 0xB800 #define DK2_RED 0xD800 // In global declarations: //GFXcanvas1 canvas(128, 64); //screen centers starts static int S1_ctr_x = 40; int S1_ctr_y = 50; static int S2_ctr_x = 120; int S2_ctr_y = S1_ctr_y ; //screen top left starts static int S1_x = 0; int S1_y = 0; static int S2_x = 81; int S2_y = 0; static int OS_x = S2_x; static int OS_y = S2_y; static int C_OS1_x = S1_ctr_x; static int C_OS1_y = S1_ctr_y; static int C_OS2_x = S2_ctr_x; static int C_OS2_y = S2_ctr_y; static int S_COLOUR = 0x000c; int stopp = 0; //function called by screen 2 refresh int Screen_2(int S_COLOUR) { tft.fillRoundRect(S2_x, S2_y, 79, 90,1, S_COLOUR ); // Screen 2 } // function called by screen 1 refresh. int Screen_1(int S_COLOUR) { tft.fillRoundRect(S1_x, S1_y, 79, 90,1, S_COLOUR ); // Screen 1 } //#define MAXLINE 4 char *screen_colour(int n) { // static char *name[] = { // BLUE 0x000c, 0x0019,0x001f,0x633f,0x9cdf,0x0019,0x001f,0x3333,0x9cdf, // RED 0x6000, 0xf800 , 0xfb2c , 0xfcd3, 0x6000, 0xf800 , 0xd800 , 0xfcd3, 0x6000, // GREEN 0x31a0, 0x3320, 0x4cc0, 0x0640, 0x0fe0, 0x04c0, 0xfcd3, 0x31a0, 0x3320 }; return ( name[n] ); } // this loops through screen names char *hal_func(int n) { static char *name[] = { "MEM", "NUC","HIB","DMG", "NAV", "FLX", "CNT", "GDE", "DMG", "VEH", "MEM", "NUC","HIB","CNT", "NAV", "COM", "CNT", "HIB", "DMG", "VEH", "MEM", "VED","HIB","FLX", "GDE", "COM", "FLX", "GDE", "DMG", "VEH" }; //return ( n < 1 || n > 27 ) ? name[0] : name[n]; return ( name[n] ); } static String NAME = String(hal_func(2)); //this function refreshes screen 1 int SCN1(String NAME, int S_COLOUR){ Screen_1(S_COLOUR ); tft.setTextSize(1); tft.setTextColor(WHITE); tft.setCursor( S1_x + 25 ,S1_y + 50 ); tft.print( NAME); tft.drawLine(20, S1_y + 34, 35, S1_y + 34, WHITE ); tft.drawLine(37, S1_y + 34, 40, S1_y + 34, WHITE ); } int SCN2(String NAME, int S_COLOUR){ Screen_2(S_COLOUR); tft.setTextSize(1); tft.setTextColor(WHITE); tft.setCursor( S2_x + 25 ,S2_y + 50 ); tft.print(NAME); tft.drawLine(105, S1_y + 34, 114, S1_y + 34,WHITE ); tft.drawLine(130, S1_y + 34, 133, S1_y + 34,WHITE ); } void circles1(){ NAME = String(hal_func(9)); S_COLOUR = 0; //0x000c; SCN1(NAME,screen_colour(S_COLOUR)); // C_OS_x C_OS_x OS_x = S1_x; OS_y = S1_y; delay(5000); S_COLOUR = 0x000c ; Screen_1(S_COLOUR); int i; for ( i = 0; i < 27 ; i = i + 3 ) { tft.drawCircle(C_OS1_x , C_OS1_y , 8 + i, LTBLU ); } int x = C_OS1_x ; // 40; int y = C_OS1_y ; // 60; tft.drawLine(x + 2 , y , 52, 30, LTBLU ); int xx = 5; tft.drawLine(xx,y, x + 35, y, LTBLU); // 1 hz tft.drawLine(x,20, x,90, LTBLU ); // 2 vrt tft.drawLine(x,y,x +30,y +30,LTBLU); tft.drawLine(x,y,x +30,y -30,LTBLU); tft.drawLine(x,y,x +30,y -30,LTBLU); tft.drawLine(x,y,x -30,y -30,LTBLU); tft.drawLine(x,y,x -30,y +30,LTBLU); tft.drawLine(x,y,x -30,y +10,LTBLU); tft.drawLine(x,y,x +30,y -10,LTBLU); tft.drawLine(x,y,x +10,y -30,LTBLU); tft.drawLine(x,y,x -10,y +30,LTBLU); tft.drawLine(x,y,x +10,y +30,LTBLU); tft.drawLine(x,y,x -10,y -30,LTBLU); tft.drawLine(x,y,x +10,y -30,LTBLU); tft.drawLine(x,y,x -10,y +30,LTBLU); tft.drawLine(x,y,x +30,y +10,LTBLU); tft.drawLine(x,y,x -30,y -10,LTBLU); tft.fillCircle(x,y,4, S_COLOUR); // infill the centre. tft.drawCircle(x,y,4, LTBLU ); int z = 5; tft.fillRect(57, 16, 15,28,S_COLOUR) ; for ( x = 0; x < 7; x = x + 2 ) {// a row of dots top of Screen 1 // a row of dots top of Screen 1 tft.drawPixel(x + 60, 19 + z, LTBLU ); tft.drawPixel(x + 60, 21 + z, LTBLU ); tft.drawPixel(x + 60, 23 + z, LTBLU ); tft.drawPixel(x + 60, 26 + z, LTBLU ); tft.drawPixel(x + 60, 29 + z, LTBLU ); tft.drawPixel(x + 60, 32 + z, LTBLU ); tft.drawPixel(x + 60, 35 + z, LTBLU ); delay(500); } } void red_orbit2(){ // screen 2 only NAME = String(hal_func(4)); S_COLOUR = 10 ; SCN2(NAME,screen_colour(S_COLOUR)); Serial.print(S_COLOUR); Serial.print("\n"); int x; int y; delay(5000); for ( x = 0; x < 50; x = x + 2 ) { //NAME = String(hal_func(4)); Screen_2(0xf800); tft.drawCircle(S2_ctr_x , S2_ctr_y,30 , 0xfb2c ); //a circle tft.drawLine(S2_ctr_x +2 , S2_ctr_y, S2_ctr_x + 30 , S2_ctr_y, 0xfb2c ); tft.drawCircle(S2_ctr_x +5 , S2_ctr_y + 5, 20 , 0xfb2c ); tft.drawCircle(S2_ctr_x + 4 , S2_ctr_y, 28 , 0xfb2c ); tft.drawCircle(S2_ctr_x - 4 , S2_ctr_y, 35 , 0xfb2c ); tft.fillCircle(S2_ctr_x + 4, S2_ctr_y + 20, 5, 0xfb2c ); tft.fillCircle(S2_ctr_x + 24, S2_ctr_y - 22, 2, 0xfb2c ); tft.drawLine(S2_x +10, S2_y +10, S2_x + 30, S2_y +10,0xfb2c ); tft.drawLine(S2_x +45, S2_y +10, S2_x + 60, S2_y +10,0xfb2c ); } for ( x = 0; x < 20; x = x + 2 ) { tft.drawPixel(S2_x +50 + x, S2_y +40 ,ST77XX_WHITE); } for ( x = 0; x < 20; x = x + 2 ) { tft.drawPixel(S2_x +50 + x, S2_y +43 ,ST77XX_WHITE); } circles1(); // flash circles in 1 } void dot_square2() { NAME = String(hal_func(9)); S_COLOUR = 14; // 0xf800; SCN2(NAME,screen_colour(S_COLOUR)); S_COLOUR = 0xf800; delay(5000); Screen_2(S_COLOUR); int x = 0; int y = 0; for (y = 2; y < 89 ; y = y + 2 ) { for ( x = 1; x < 77; x = x + 2 ) { tft.drawPixel(S2_x + x + 1, S2_y + y ,WHITE); } } tft.drawLine(S2_x + 1 , S2_ctr_y , S2_x + 89, S2_ctr_y ,WHITE); // hz tft.drawLine(S2_x +40, S2_y + 2 , S2_x + 40 , S2_y + 88, WHITE); // ver tft.fillRect(S2_x + 10, S2_y + 5, 22, 5,WHITE ); tft.fillRect(S2_x + 44, S2_y + 5, 10, 5,WHITE ); tft.fillRect(S2_x + 58, S2_y + 5, 10, 5,WHITE ); tft.fillCircle(S2_ctr_x , S2_ctr_y ,5,WHITE); delay(200); for ( x = 0; x < 10; x = x + 1 ) { tft.fillRect(S2_x + 10, S2_y + 80, 22, 5,BLACK); delay(100); tft.fillRect(S2_x + 10, S2_y + 80, 22, 5,WHITE); delay(100); } } void cba_ob1(void){ // a red screen of rectangles and text. String NAME = String(hal_func(5)); S_COLOUR = 15; SCN1(NAME,screen_colour(S_COLOUR)); S_COLOUR = screen_colour(S_COLOUR); delay(2000); // blank colour screen Screen_1(S_COLOUR ); tft.setFont(); tft.fillRoundRect(S1_x + 10, S1_y + 10 , 55, 10, 1,WHITE ); tft.drawLine(S1_x + 35, S1_y + 15 , S1_x + 49, S1_y + 15 , S_COLOUR); tft.drawLine(S1_x + 35, S1_y + 18 , S1_x + 49, S1_y + 18 , S_COLOUR); tft.fillRoundRect(S1_x + 10, S1_y + 25 , 10, 10, 1, WHITE ); // row of 3 rectangles tft.fillRoundRect(S1_x + 24, S1_y + 25 , 20, 10, 1, WHITE ); // Screen 1 tft.fillRoundRect(S1_x + 50, S1_y + 25 , 20, 10, 1, WHITE ); // Screen 1 tft.drawLine(S1_x + 12, S1_y + 28 , S1_x + 15, S1_y + 28 , S_COLOUR); // little line on 1st side box tft.drawLine(S1_x + 12, S1_y + 31 , S1_x + 15, S1_y + 31, S_COLOUR); // little line on 1st side box tft.fillRoundRect(S1_x + 10, S1_y + 40 , 10, 15, 1, WHITE ); // Screen 1 next row of 3 rectangles tft.fillRoundRect(S1_x + 24, S1_y + 40 , 20, 15, 1, WHITE ); // Screen 1 tft.fillRoundRect(S1_x + 50, S1_y + 40 , 20, 15, 1, WHITE ); // Screen 1 tft.drawLine(S1_x + 12, S1_y + 44 , S1_x + 15, S1_y + 44 , S_COLOUR); // little line on 1st side box tft.drawLine(S1_x + 12, S1_y + 48 , S1_x + 15, S1_y + 48, S_COLOUR); // little line on 1st side box tft.fillRoundRect(S1_x + 10, S1_y + 60 , 55, 16, 1, WHITE ); // Screen 1 tft.setTextSize(1); tft.setTextColor(S_COLOUR); tft.setCursor( S1_x + 15 ,S1_y +65 ); tft.print( "DB"); tft.setTextSize(0); tft.setTextColor(S_COLOUR); tft.setCursor( S1_x + 15 ,S1_y +12 ); tft.print( "CBA"); tft.setFont(&FreeSansBold9pt7b); } void lines1() { int i = 1; int x = 1; int z = 1; for ( i = 0; i < 40 ; i = i + 3 ) // adds dots within horizontal lines { tft.drawLine(OS_x + 10, OS_y + 30 + i ,OS_x + 12, OS_y + 30 + i, LTBLU ); tft.drawLine(OS_x + 20, OS_y + 30 + i, OS_x + 70, OS_y + 30 + i, LTBLU ); delay(2); } delay(1000); x = 1; for ( x = 0; x < 40; x = x + 2 ) { // a row of dots top of Screen 1 tft.drawPixel(OS_x + 14 + x , 19, LTBLU ); // a row of dots top of Screen 1 tft.drawPixel(OS_x + 14 + x , 21, LTBLU ); // a row of dots top of Screen 1 } for ( x = 0; x < 3; x = x + 1 ) { tft.drawRect(OS_x + 12, OS_y + 15,50,10, LTBLU ); // Screen 1 flashing clear white line rectangle at top of screen. delay(100); tft.drawRect(OS_x + 12, OS_y + 15,50,10, VLBLU ); // a lighter blue ); delay(100); } z = 1; for ( z = 0; z < 20; z = z + 1 ) { tft.fillRect(OS_x + 24,OS_y + 80,12 + z,4 , LTBLU ); delay(20); } // add random dots among hz lines for ( z = 0; z < 300; z = z + 1 ) { int ra1 = random(20,70); int ra2 = random(30,60); tft.drawPixel(OS_x + ra1, OS_y + ra2, LTBLU ); tft.drawPixel(OS_x + ra1, OS_y + ra2+1, LTBLU ); } for ( z = 0; z < 12; z = z + 1 ) { tft.fillRect(OS_x + 24,OS_y + 72, 32,4 , ST77XX_BLUE); delay(100); tft.fillRect(OS_x + 24,OS_y + 72, 32,4 , LTBLU); delay(100); } delay(500); for ( z = 0; z < 10; z = z + 1 ) { tft.fillRect(OS_x + 24,OS_y + 77, 32,4 , ST77XX_BLUE); delay(100); tft.fillRect(OS_x + 24,OS_y + 77, 32,4 , LTBLU); delay(100); } } void lines_move1() { // LINES MOVE NAME = String(hal_func(1)); // DMG S_COLOUR = 4 ; // 0x9cdf; SCN1(NAME,screen_colour(S_COLOUR)); // C_OS_x C_OS_x OS_x = S1_x; OS_y = S1_y; S_COLOUR = screen_colour(S_COLOUR); delay(6000); // blank colour screen Screen_1(S_COLOUR ); int z; int k; int n = 0; int y_off = 75; int z_off = 75; int x_rand1 = random(5,78); int x_rand2 = random(5,78); int x_rand3 = random(5,15); for ( k = 0; k < 120; k = k + 4 ) { // loop to scrool text up screen I hope //Screen_1(S_COLOUR ); tft.drawPixel(OS_x + z, OS_y + 70, ST77XX_WHITE ); // l 1beginning of line pixels tft.drawPixel(OS_x + 5 + z, OS_y + 70, ST77XX_WHITE ); // l1 for ( z = 0; z < 22; z = z + 2 ) { tft.drawPixel(OS_x + 20 + z, OS_y + 70, ST77XX_WHITE ); // l1 } tft.drawLine(OS_x + 27 + z, OS_y + 70 , OS_x + 37 + z , OS_y + 70, ST77XX_WHITE ); // l1 lines tft.drawLine(OS_x + 39 + z, OS_y + 70, OS_x + 47 + z, OS_y + 70, ST77XX_WHITE ); // l1 tft.drawPixel(x_rand1, OS_y + 70, ST77XX_WHITE ); tft.drawPixel(x_rand2, OS_y + 70, ST77XX_WHITE ); x_rand3 = random(8,70); tft.drawPixel(x_rand3, OS_y + 70, ST77XX_WHITE ); // draws dots all over text lines tft.drawPixel(x_rand3 + 1 , OS_y + 70, ST77XX_WHITE ); // draws dot to the right of the one above tft.drawPixel(x_rand3 + 2 , OS_y + 70, ST77XX_WHITE ); // draws dot two spaces to the right tft.drawPixel(x_rand3 + 3 , OS_y + 70, ST77XX_BLUE); // draws dot two spaces to the right tft.drawPixel(x_rand3 + 4 , OS_y + 70, ST77XX_BLUE); // draws dot two spaces to the right delay(50); OS_y = OS_y -2 ; } tft.drawRect(S1_x + 5, S2_y + 10, S1_x + 5, 60, ST77XX_WHITE ); // left rectangle tft.drawLine(S1_x + 27 + z, S1_y + 10, S1_x + 37, S1_y + 10, ST77XX_WHITE ); // l1 lines tft.drawLine(S1_x + 39 + z, S1_y + 50, S1_x + 47, S1_y + 50, ST77XX_WHITE ); // l1 delay(100); for ( k = 0; k < 25; k = k + 1 ) { tft.fillRect(S1_x + 24,S1_y + 5, 32,4 , ST77XX_BLUE); delay(50); tft.fillRect(S1_x + 24,S1_y + 5, 32,4 , ST77XX_WHITE ); // flashes the whie box at top delay(100); } tft.drawRect(S1_x + 5, S1_y +75, 20, 3 , ST77XX_WHITE ); // three small rectangles at bottom delay(1000); tft.drawRect(S1_x + 25, S1_y +75, 20,3 , ST77XX_WHITE ); delay(100); tft.drawRect(S1_x + 50, S1_y +75, 20,3 , ST77XX_WHITE ); tft.drawRect(S1_x + 5, S1_y + 75 +6, 20,3 , ST77XX_WHITE ); // three small rectangles at bottom tft.drawRect(S1_x + 25, S1_y + 75 + 6, 20,3 ,LTBLU ); tft.drawRect(S1_x + 50, S1_y + 75 + 6, 20,3 , VLBLU ); delay(1000); int x = 0; int y = 0; } void non_func1_2(){ int n; S_COLOUR = 1; Screen_1(0xF800); Screen_2(0xF800); tft.setFont(); tft.setTextSize(1); tft.setTextColor(WHITE); tft.setCursor( S1_x + 20,S1_y + 40 ); tft.print( "NON"); tft.setCursor( S1_x + 20,S1_y + 50 ); tft.print( "FUNCTION"); tft.setCursor( S2_x + 20,S1_y + 40 ); tft.print( "NON"); tft.setCursor( S2_x + 20,S1_y + 50 ); tft.print( "FUNCTION"); for ( n = 1; n < 50; n = n + 1 ) { Screen_1(0xF800); tft.setCursor( S1_x + 20,S1_y + 40 ); tft.print( "NON"); tft.setCursor( S1_x + 20,S1_y + 50 ); tft.print( "FUNCTION"); delay(60); Screen_2(0xF800); tft.setCursor( S2_x + 20,S1_y + 40 ); tft.print( "NON"); tft.setCursor( S2_x + 20,S1_y + 50 ); tft.print( "FUNCTION"); delay(60); } tft.setFont(&FreeSansBold9pt7b); } void cycle_screens(){ OS_x = S2_x; OS_y = S2_y; int z = 0; for ( z = 0; z < 27; z = z + 2 ) { NAME = String(hal_func(z)); SCN1(NAME,screen_colour(z)); NAME = String(hal_func(z + 1)); SCN2(NAME,screen_colour(z +1)); delay(5000); } } void squares2(void) { // a few small squares NAME = String(hal_func(0)); // DMG S_COLOUR = 4 ; // 0x9cdf; SCN2(NAME,screen_colour(S_COLOUR)); int x = S1_x; int y = S1_y; delay(1000); S_COLOUR = screen_colour(S_COLOUR); Screen_2(S_COLOUR ); tft.setFont(); x = 1; int r1 = random(1,50); for ( x = 0; x < 55; x = x + 1 ) // row of dots { r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 14 + x , S2_y + 11, WHITE ); } r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 14 + x , S2_y + 13, WHITE); } } int h = 38; for ( x = 0; x < 20; x = x + 1 ) // row of dots { r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 15 + x , h , WHITE ); } r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 22 + x , h + 2 , WHITE); } r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 22 + x , h + 4, WHITE); } r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 22 + x , h + 6, WHITE); } r1 = random(1,100); if (r1 > 50) { tft.drawPixel(S2_x + 15 + x , h + 8, WHITE); } } for ( x = 0; x < 7; x = x + 1 ){ delay(100); tft.fillRect(S2_x + 60, S2_y + 25, 10, 10,S_COLOUR); // 1 delay(100); tft.fillRect(S2_x + 60, S2_y + 25, 10, 10,ST77XX_WHITE ); tft.setCursor( S2_x + 63, S2_y + 27 ); tft.setTextColor(BLUE); tft.setTextSize(1); tft.print( "E"); } delay(200); for ( x = 0; x < 7; x = x + 1 ){ delay(100); tft.fillRect(S2_x + 60, S2_y + 38, 10, 10,S_COLOUR); // 2 delay(100); tft.fillRect(S2_x + 60, S2_y + 38, 10, 10,ST77XX_WHITE); tft.setCursor( S2_x + 63, S2_y + 40 ); tft.setTextColor(RED); tft.print( "K"); } delay(200); for ( x = 0; x < 7; x = x + 1 ){ delay(100); tft.fillRect(S2_x + 60, S2_y + 51, 10, 10,S_COLOUR); // 3 delay(100); tft.fillRect(S2_x + 60, S2_y + 51, 10, 10,ST77XX_WHITE); tft.setCursor( S2_x + 63,S2_y + 53 ); tft.setTextColor(GREEN); tft.print( "G"); } for ( x = 0; x < 10; x = x + 1 ){ delay(100); tft.fillRect(S2_x + 25, S2_y + 66, 36, 12,S_COLOUR); // 3 delay(100); tft.fillRect(S2_x + 25, S2_y + 66, 36, 12, 0x4cc0); // 0x3320, 0x4cc0, 0x0640, 0x0fe0, tft.setCursor( S2_x + 27,S2_y + 69 ); tft.setTextColor(BLACK); tft.print( "CHECK"); } tft.setFont(&FreeSansBold9pt7b); tft.setTextSize(2); delay(200); } void light0(){ tft.fillRect(0, 94, 160,30, WHITE); // 3 } void dark1(){ tft.fillRect(0, 94, 80,30,BLACK); // 3 } void light1(){ tft.fillRect(0, 94, 80,30, WHITE); // 3 } void dark2(){ tft.fillRect(80, 94, 80,30,BLACK); // 3 } void light2(){ tft.fillRect(80, 94, 80,30, WHITE); // 3 } void setup(void) { // put your setup code here, to run once: // Use this initializer if using a 1.8" TFT screen: tft.initR(INITR_BLACKTAB); // Init ST7735S chip, black tab tft.setFont(&FreeSansBold9pt7b); tft.fillScreen(ST77XX_BLACK); // 0 portrait, 1 and 2 3 and 4 are landscape uint8_t rotation = 3; tft.setRotation(rotation); light0(); } void loop() { non_func1_2(); delay(20); cba_ob1(); delay(5000); squares2(); delay(5000); lines_move1(); delay(5000); dot_square2(); delay(1000); circles1(); delay(1000); dot_square2(); delay(1000); circles1(); lines_move1(); dark1(); delay(5000); dot_square2(); delay(5000); squares2(); light1(); delay(5000); red_orbit2(); delay(2000); circles1(); delay(5000); //cycle_screens(); red_orbit2(); delay(5000); dark2(); int z = 0; cba_ob1(); light2(); delay(1000); Screen_1(S_COLOUR); OS_x = S1_x; OS_y = S1_y; cba_ob1(); delay(5000); S_COLOUR = DKBLU ; Screen_2(S_COLOUR); OS_x = S2_x; OS_y = S2_y; lines1(); delay(1000); } 3 1 Link to comment Share on other sites More sharing options...
Mick4350 Posted February 20, 2021 Share Posted February 20, 2021 On 1/22/2021 at 1:50 PM, Tzulscha said: I'm having the exact same problem as you. Interestingly enough I can see your pix just fine. Hmmm Ditto Link to comment Share on other sites More sharing options...
oldmodeler Posted February 20, 2021 Author Share Posted February 20, 2021 Hi folks! Are you having problems seeing oldmodelers pictures? they are at http://www.cjdeng.co.uk/space_pod/DISP6.jpg http://www.cjdeng.co.uk/space_pod/DISP7.jpg http://www.cjdeng.co.uk/space_pod/DISP8.jpg http://www.cjdeng.co.uk/space_pod/DISP9.jpg try pasting link into new web page? let me know if it works? M Link to comment Share on other sites More sharing options...
Mick4350 Posted February 20, 2021 Share Posted February 20, 2021 4 minutes ago, oldmodeler said: Hi folks! Are you having problems seeing oldmodelers pictures? they are at http://www.cjdeng.co.uk/space_pod/DISP6.jpg http://www.cjdeng.co.uk/space_pod/DISP7.jpg http://www.cjdeng.co.uk/space_pod/DISP8.jpg http://www.cjdeng.co.uk/space_pod/DISP9.jpg try pasting link into new web page? let me know if it works? M When you click on the links, no pictures show and you get a message " page deleted. compromised data taken from website ". Link to comment Share on other sites More sharing options...
oldmodeler Posted February 20, 2021 Author Share Posted February 20, 2021 sorry about that, the link message , ignore, only happens if you don't have the correct link please past link as per, into your URL address , not where you type to do searches? that should work. sorry again, used to work just fine, can you see any other of my pictures in blogs written above by me?? M Link to comment Share on other sites More sharing options...
Rob998 Posted February 20, 2021 Share Posted February 20, 2021 (edited) I can see your pics here @oldmodeler, the last ones posted are of the lcd screens, correct? Edited February 20, 2021 by Rob998 Link to comment Share on other sites More sharing options...
oldmodeler Posted February 20, 2021 Author Share Posted February 20, 2021 correct, these are the best I can do with the graphics draws. M 1 Link to comment Share on other sites More sharing options...
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