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A bit of hunting around up in the loft this morning has had me stumped as to where I’ve stashed away some of my old 40K miniatures and vehicles. I know I’ve got a few more vehicles somewhere!:hmmm:

 

I did come across these.

A29z0fP.jpg

 

Part of my first ‘Space Wolves’ army made and painted back in 1987 by a sixteen year old me. I was slightly tempted to strip and redo them, but I’ll leave them as they are as a memento of my teens.:D

 

A bit more done on the Dreadnought. I’ve used a wash of Citadel ‘Nuln Oil’ on the metallic parts, and started to paint in the various details.

S1aIrgf.jpg

 

I’m still in two minds as to whether to do the ‘edge highlighting’ because (a) I’m not that good at it, (b) I’ve never done it on my ‘normal’ models, and (c) I still don’t think I like the look of it.

 

Mart

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2 hours ago, LotusArenco said:

A bit of hunting around up in the loft this morning has had me stumped as to where I’ve stashed away some of my old 40K miniatures and vehicles. I know I’ve got a few more vehicles somewhere!:hmmm:

 

I did come across these.

A29z0fP.jpg

 

Part of my first ‘Space Wolves’ army made and painted back in 1987 by a sixteen year old me. I was slightly tempted to strip and redo them, but I’ll leave them as they are as a memento of my teens.:D

 

A bit more done on the Dreadnought. I’ve used a wash of Citadel ‘Nuln Oil’ on the metallic parts, and started to paint in the various details.

S1aIrgf.jpg

 

I’m still in two minds as to whether to do the ‘edge highlighting’ because (a) I’m not that good at it, (b) I’ve never done it on my ‘normal’ models, and (c) I still don’t think I like the look of it.

 

Mart

Mart, I think you're looking at trying to place value on a journey versus it's destination. I'd base my decision on what's more important to me.

 

It's fun to try new techniques. If you're painting the Dread for the sheer enjoyment of the act, then by all means try edge highlighting, it'll be a blast! If the journey is what you enjoy, then risking the model not quite working out the way you'd like is a small price to pay.

 

However, if you're doing this for the satisfaction of a well finished model, you risk a lot going away from the methods you know will deliver the visual result you're after. If the destination matters, it makes sense to follow roads that you're sure will get you there. Your vehicle and robot models have a superb finish and a recognisable, individual style. I'm keen to see how they'd look on a Dreadnought.

 

I think your decision should come down to what you'd enjoy more- trying something different, enjoying the possibility that it might all go horribly wrong, or applying all the skills you've acquired to craft the best possible result.

 

Good luck either way! 🙂

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Gosh, what a wonderful reply @oileanach, and a simple ‘like’ or ‘thanks’ really doesn’t do it justice.

 

1 hour ago, oileanach said:

If you're painting the Dread for the sheer enjoyment of the act, then by all means try edge highlighting, it'll be a blast!

:thumbsup2:

Cheers Mate! You’ve convinced me, and I’ll probably go down this road. Every model I’ve ever made has been for the enjoyment value, some never crossed the finish line, some ended up at the back of the shelf, but all have been a mix of enjoyment and learning. It’s always been a fun hobby for me, and the simple act of sitting down and concentrating on a square foot of workbench for a few hours now and then has an almost cathartic effect on me.

 

The weird thing is that most of the time I don’t really care for my finished result. Many of the models I’ve made over the years have been almost instantly forgotten once they’ve been plonked on the shelf (other than the occasional cleaning/dusting), or as you put it, it’s the journey not the destination that I value and enjoy.

 

New techniques and playing around are part of that enjoyment, earlier in the thread I wrote that “this could all go horribly wrong” as I slapped water and salt all over it (I’ve used that technique before, but the results can be entirely random!). It turned out reasonably ok, but I learnt that I should have crushed the salt up slightly finer to achieve the look that I envisioned. Not a problem, I had a bit of fun and I’ll work with the result I got, and remember for next time.

 

Although I’m painting these up to (hopefully) look good in my eyes, they’re still all gaming figures little more than chess pieces, and I’ll need to find a happy medium between ‘time spent’ and ‘result’ if I’m ever going to paint up an entire army of them. The plan is to eventually have roughly 100 Marines plus a few vehicles. Hmmm, I can see my ‘normal’ modelling going on the back burner for quite some time!:lol:

 

I wrote in the first post that I’ve never really considered myself a figure painter, so this entire adventure is one big learning curve for me, new techniques and all!

 

Mart

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Mart,

 

Some good looking figures there - and great fodder for experimenting!

 

Out of curiosity, how deep/high are your figure bases?

 

Thanks.

 

Greg

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1 hour ago, GMK said:

Out of curiosity, how deep/high are your figure bases?

The plain black ones I’ve used in the past are bog standard Games Workshop bases, the smaller size ones for the Marines are 4mm high and the larger base that I’ll use for the Dreadnought is 5mm high. The newer bases from GWs ‘Sector Imperialis’ base set with moulded on details are about 5mm.

 

Mart

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19 hours ago, GMK said:

Thanks! Now I can scale a base for my big fella. 

You’ll need to decide whether you want the old style classic 25mm round base or the newer 32mm base for your Big Geezer.

 

Space Marines used to be based on the 25mm round ones, but are now sold with 32mm ones. I’ve decided to rebase all my old figures to 32mm purely due to aesthetics.

Measurements for the old style are 25mm diameter base, 22mm diameter top and 3.3mm high. The new ones are 32mm base, 29mm top and are 4mm high.

 

Mart

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Thanks! I’m going to mock them up with paper & see which works best. The problem I have is that I don’t know how much bigger than a gaming miniature this’ll be. How high/tall are your generic marines? 28mm? 33mm?

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That blue is looking really good. I used to hate the look of edge highlighting but I'm totally in love with it now. It's daft! I'd also say it's like most fashionable techniques, in that it's all about increasing the perception of contrast and sharpness at the expense of just about everything else - so there are good reasons not to do it :)

 

FWIW it can work well with chipping applied over the top, as it breaks up the edge and stops it from looking excessively tidy.

 

Love the old-school Space Wolfs by the way, I'm glad you've chosen to keep them as a memento of the time!

 

W

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21 hours ago, GMK said:

How high/tall are your generic marines? 28mm? 33mm?

I’ve measured up a few of them and came out at an average of 32mm high from bottom of foot to top of helmet. The GW plastic Marines all have a slightly squatting pose unlike your Big Fella, so I’d probably add a millimetre or two to match your pose.

 

Had a go at the edge highlighting malarkey.

XDDgyNm.jpg

 

Not too bad a result, but I definitely need a bit more practice at it. Cheers again to @Will Vale for suggesting using acrylic inks, I mixed a bit of Liquitex neutral grey ink with some of my base colour of Vallejo 091 to get a light blue. The thinner ink/paint is much easier to go along the edges than paint alone.

 

Mart

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