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I'd like to show you guys my painting process on the Wild House Models jetbike/hoverbike in 1:32 scale I was lucky to design and sculpt for them last year. When I received the kit my heart jumped in joy and I couldnt resist to instantly start the kit. First let me talk about the kit itself, it is cast in resin and comes with a few transparent components for lighting purposes. The casts were really good, had no flash or bubbles, so there was only little work to be done before I could start building it, I know some peeps are afraid of resin kits, but this one was easy to build and has a basically perfect fit with only very little sanding or filing involved. The bike can be built in several verions, a civilian or a military one, landed or in flight and the pilot has two heads you can choose from. This built is the military version that has broader sides with included weaponry and it will be shown in flight mode with no landing foot sticking out and the pilot on his seat. A few of the pics are not as great, so please excuse my poor photographic qualities dear gentlemen. Most of the parts, some are not on the picture, so it's actually even more: The transparent parts are for an optional lighting kit that was also created for the bike, it's the main head light and the console of the rider, so you can light up the screens and gizmos. On the inside there are various tunnels, so you can pass cables through to further light the three turbines, the headlights and running lights on the sides.The lighting kit comes with a chip that fits inside the frontal part of the bike and has pre programmed engine flickering and blinking running lights etc. I built it without it though. So first I cleaned the parts with some warm water and detergent, then I did the sub assemblies. Then I did a first testfit of the main components and the rider: I primed the bike with Vallejo light grey primer: Then I did some preshading with black and sprayed the bike in sand color. I used comando khaki from games workshop for that. Unfortunately there is almost nothing to be seen of the pre shading on this splendid pohtography -.- Then I sprayed some zenital light on it. First, from below some slightly darker mixed color, then from above a lighter one both mixed from the base color, making sure I get some hard light/dark contrast edges. Next up I started painting by brush and further tone down or lighten up the different parts on the model. I used thinned down scorched brown from Games Workshop to increase the shadows and for the light color it was commando khaki with a bit of ivory from vallejo. After that it was time to apply some of the decals that came with the kit, added a coat of varnish and then started to paint scratches by brush. Next up a white stripe was added to the wing and the side of the bike, I painted a lot more scratches and added even more decals. The scratches I painted with a mix of black and scorched brown from GW. A little bit of Worn Patina 1 from true earth was also added to dirten the bike up a bit, since it was way too clean for the amount of scratches it had. I started to paint the inside of the engines next, for that I used some turquoise from Vallejo and white from GW again. Then it was time to start painting the pilot. For the armor and helmet I used the same colors as for the bike. For his jumpsuit I used desert yellow, also from GW. Then he also got some white markings on his armor and helmet, a few of the decals and a bunch of scratches. He has to have a fitting outfit to his bike at last. And then it was time for a final assembly! And at this point I'd like to thank my buddy Neil from WHM for taking proper pics ( below ) of the finished bike! The rider with the alternative head on, please ignore the bluetag at his neck. And I forgot to glue in the transparent bit for the headlight I talked about... Hope you like the model, hope you like the paintjob.It was a lot of fun to build and just as much to paint, cheers and thanks for looking!