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  1. So I hit something of a rut with my usual building of aircraft., so ended up with some GW figures - I'd always wanted to build my own army when I was a kid. I really liked the look of the Lumineth - here's my first completed hero - Eltharion Thoroughly enjoyed this.
  2. Hi folks, I've had a bit of a gap in the middle owing to family holiday, work, etc. but I've finally finished the skeletons I started at the very end of January. They're Games Workshop 28mm models, and they're a bit long in the tooth now. There's nothing really wrong with them but they don't have quite the poses and detail of the newer stuff. The biggest issue is that as they're designed to rank up on square bases they have rather restricted poses, so they're not a very diverse unit. I've tried to build in a bit of variety with the various optional parts, and have some spears aloft and some down low doing the stabbing. The command group (champion, standard bearer and musician) are quite characterful, especially the musician's ludicrous horn. I was a bit worried about attaching the shields at the end, but they had decent gluing surfaces so I was able to scrape some paint away and fix them in place with solvent glue. I think my favourite is the skeleton with the coffin-lid shield and half of his skull missing. They're all painted roughly the same way - Alclad primer, Tamiya acrylics for the basic bone colour, Citadel paints for almost everything, Alclad varnish and Citadel metallics with some Vallejo Liquid Metal colours for the brightest highlights. The metals are quite shiny but the diffuse lighting kills that a bit, I'll have to take some pictures on black and see how that looks. NB: The bases are inspired by Padley Gorge near Sheffield where we used to live. It's not exactly a tribute but I remember the mossy rocks and autumn leaves fondly. Hopefully I can develop that a bit if I do some matching scenery. Thanks for looking, and to those who commented on the WIP thread, it's always helpful to get another pair of eyes on these things: Cheers, Will
  3. Here's another one painted last year. A Space Marines Primaris Impulsor tank, one of the more recent vehicle releases over the last couple of years by Games Workshop. This was done as a mixture of figure painting techniques (edge highlighting, OSL glow) and AFV modelling techniques, particularly in the weathering. The scheme itself is a homebrew chapter scheme that I've named 'Sunstorm Knights'. With many of the models I've painted in this scheme I've tried to add a nod to 80's action heroes. See if you can spot the reference to a certain TV show here!
  4. Some time ago I built another model from this range the "Boomdakka Scrapjet" One I made earlier So I have started another... This is the "Kustom Boosta Blasta", as you can perhaps see, I am trying to assemble the vehicle in sub assemblies. You can perhaps see the only smear of filler used so far on the scuttle behind the engine? Everything fits together so well you can push fit the sub assemblies Notice the unusual way this kit is designed, the driver's boots are moulded in the footwell ...but when you add the figure the fit is perfect. I guess that the model has been designed using CAD/CAM to achieve this accuracy of fit. Here's another example This little guy goes together like this and where he will end up All good relaxing fun.
  5. Hi all, Quick project this week - I started painting up some of the opposition from Blackstone Fortress. These are Ur-Ghuls - they lurk in the shadows and are generally sneaky and menacing. I started on Monday, did an hour or two per night and they were done on Friday morning, which is very quick for me. It helps a great deal that they don't have any detail on them - it's just skin and teeth - so none of the messing around tidying up edges and the like. They don't even have eyes! I painted them with thinned Contrast paints with white ink highlights, and did the gore with stringy UHU glue. Once that's started to set you can thicken it up with an acrylic like Blood for the Blood God. Fun stuff The reason I haven't painted any of these before was that I wasn't sure how to deal with the bases - I ended up trying to make them match the tiles, with scraps of styrene cut in geometric shapes and painted with a grid of purple lines. I think they turned out fairly well and I have some ideas on doing it better next time (as ever!) Cheers, Will
  6. Well I was trying to avoid another work-in-progress, but I'm enjoying myself so I thought I'd better 'fess up to what I've been up to the last week or so. The new edition of Warhammer 40K was released on the 17th, and as usual I failed to resist a big box of plastic crack so now I have a load of Death Guard and new Space Marines to paint. I really bought the box for the big marines (a head taller or more than the previous standard) but was won over by the Nurgle models when I saw them in person, so those are the first to see some paint. For the (perhaps luckily) uninitiated, Nurgle is the Chaos God of pestilence and disease, and is a jovial grandfatherly god who loves to give his followers (and anyone else) presents of delightfully interesting plagues, poxes and other unpleasant afflictions. A bit like a fetid Father Christmas. https://www.games-workshop.com/en-NZ/Warhammer-40000-dark-imperium-eng-2017 So last week I cleaned up, built and primed 31 minions of Nurgle, starting with ten Death Guard - space marines which have fallen in with his icky ways: (click for bigger) I've only photographed five so far, which include the special models like the chap with the bell, and the one spewing a cloud of something nasty. The other five are more normal, but they're all different and have interesting details. After that I did the Bloat Drone, which is a sort of demon-powered flying sludge lorry. The model is supposed to look like this: but I wasn't in love with the rotors and modified mine a bit using some spare parts left over from another Nurgle model, as follows: giving a sort of Baron Harkonnen battle suit result, or so I hope. I think sticking the guns on might be a mistake so I'll probably be removing those again before I come to paint him. Lastly I had to put together twenty pox-walkers (plague zombies) which came on two identical sprues. I've made up one set as-is and converted the others a little so they're all different. It's not a dramatic difference as apart from one case I limited myself to using parts removed from other pox-walkers, so it's really mostly head and weapon swaps with a few other changes. Tuesday night I spent a couple of hours getting some basic colours onto one of the pox-walkers to try out ideas for the group. I thought it was a good start, but the PPE was better all in safety orange, and the brown cloth was too close to the other colours so I've done that green. I might give some wine red or white cloth as well? So this is where I'm at now: Nearly time for a matt coat and some metallics on the gun and nails. But I need to paint the base first. The flat bit will be glossed over as a swamp, and the sticking up bit needs to be wet earth or moss I suppose? I really hope I stay the course with these, we all know how easily I get distracted and twenty zombies is a lot But I loved painting the first one, lots of well-defined detail and a nice open pose (I suppose that's de rigeur for something which is only two injection-moulded parts). Plus doing the icky bits is really fun Cheers, Will
  7. Hi all, My local GW in Wellington was giving away witch elves (or aelves if you like) at the start of the month for a "paint club" activity. I built mine ASAP and then put off painting her until the last week. It turns out I missed the deadline for handing in because I didn't know when it was, but I did get her finished off at 11.36pm on November the 30th. I think I was a bit embarrassed by all the skin and that put me off starting to be honest, but having got some basic colours on there I started enjoying myself and the whole thing took a pleasant week of evenings. I left the hair separate which made access a lot easier, but otherwise assembled and painted everything in one go including the base. There was some fiddly brush work required to reach the various areas occluded by the arms and legs, but it wasn't too bad. I stuck to a cold palette and made her skin very pale (Pallid Wych Flesh!) shaded with red and turqoise. Even the slightly warm colours like the reds have purple in the shadows to cool them down. The base follows on from that and I considered adding snow but thought I wanted the skin and hair to be the lightest things. Unusually for me, I painted the face really early on because I was scared of getting it wrong. It's taken a while and I think there's still too much definition on the right cheek, and the eyes are a bit wide and surprised-looking, but mostly it works. The '80s make-up was fun but I might leave that off next time as an interim version with just skin shading made her look really strung out and a bit scarier. She's painted with a relatively small selection of colours - mostly white primer with thin contrast paints over the top, Pallid Wych Flesh and white ink for highlighting and blending the skin, and lots of glazes of very thin contrast to shade it. The metals are mostly GW "fancy" metals which are a bit brighter and finer than their older colours. I admit I rushed those a bit to finish in time - painting metallics at night is hard because the artificial light makes them look better than they do in a light box. I need to get a turntable to show the highlights moving around really I have built the Underworlds warband for the Daughters of Khaine (which has a half-snake Melusai, among other things) so I'll have to see about repeating this scheme across those at some point. Cheers, Will
  8. Hi folks, I managed to get the missing missiles primed and painted at the weekend so was able to finish off these artillery pieces today. They're "Epic Scale" (6mm-ish) white metal kits from Games Workshop in the '90s, from sealed blisters I picked up on our local auction site. A bit of a learning curve to clean up and assemble the metals, but with a thin coat of etch primer and two of Tamiya lacquer primer I haven't had any problems with paint adhesion. They're airbrushed with Tamiya lacquers and then everything else is brush painted with acrylics including the weathering. I guess I did use a bit of graphite powder as well. The siege mortars are Colossus Bombards (I think) and the rocket artillery are Manticores. I replaced the metal rockets (which were OK) with some brand new plastic Manticore rockets from the Aeronautica Imperialis ground targets sprue. They fit the rails nicely and I can find something else for the static launchers when I get to building them. I lettered one of the nosecones T.F.U.2 in honour of one of the best episodes of Spaced The mortars are out of the box. I think they came out quite well and I've got my eyes open for e.g. Leman Russ tanks or similar. I have an older Hellbore tunnelling machine, which I've started to clean up and then I realised it was lead and I should be a bit more careful about how and where I did that... It's not as sharp as the tanks but it's very cool and I will get to it in due course, probably with a few extra details. NB: For sizing, they're on 40mm bases, from memory the Chimera chassis are about an inch long but the dozer blades and other bits overhang to the point where they really didn't fit on a 32mm base. Cheers and thanks for looking! Will
  9. Hi all, Someone on here asked me ages ago if I was going to try doing some 40K armour, and I'm finally catching up with that idea. Except that these tanks (OK, artillery pieces) are Epic Scale. That means '90s white metal castings in something like 1/220 - 1/250 scale. So with a nod to Tiny Toon Adventures ("We're tiny, we're tanky, we're cast a little manky..,") here are some Epic 40K artillery pieces I picked up (in sealed blisters!) on our local eBay-clone: Straight from the '90s, they are. But cleaned up with a file and scouring pad and assembled with superglue, they look quite good if you don't look too closely - lots of detail but they are rather bent and distorted in places. One of mine had really nicely cast tracks, and all the others had a bit of flash and distortion through the track blocks which was a bit of a shame. They're based on the Imperial Guard Chimera APC chassis, as in 40K there are loads of things which use that particular base. I've actually built one (the Hydra) but never painted or photographed it, I'll fix that so you can see how the scaling down has been handled. It's quite close in scale to the plastic Adeptus Titanicus kits, maybe 5% too small? Surprisingly it looks like they'll need 40mm bases just like the plastic knights. With a coat of etch primer, some more clean up and then two coats of Tamiya red lacquer primer they ended up like this: The ones with rocket racks are Manticores, and the others are Bombards. There are metal rockets supplied for the Manticores but they're a bit clunky and I wonder if I I can find some plastic aircraft missiles to use instead? They might also be less prone to falling off! Since then I've given them a thin coat of decanted Desert Sand, shaded with Alclad Sepia and highlighted with Deck Tan and a mix of that and white. I washed everything with a 2:1 mix of Contrast medium and Skeleton Horde to get some richness back as the highlights were quite pale. I'm currently painting details and adding more contrast, of which more soon. I also need to scrounge up some 40mm bases as I think metal models particularly need to be based to reduce scuffing. Cheers, Will
  10. Hi all, As teased in the other thread, I finished off the Tiger Sharks which are the bigger T'au planes - more bomber than fighter. I wasn't totally sold on the finish on the Barracudas I did first - the enamel always makes things a bit messy and sticky and then it's hard to get rid of every last piece of fluff. I thought I'd take advantage of the big panel lines and use acrylics this time round. It turns out that you can get quite nice soft effects around features by pre-wetting the area with medium and then wicking the paint into the detail. And because the original paint was lacquer (and sealed with Klear) I could use a wet cocktail stick when I needed to clean up. I need to take some pics of the whole flight, but before I do that I'll try and fix the silvering on the small triangular decals, and clean up a blotch I noticed. One of them has an open missile bay with red-edges doors like a proper plane Thanks for looking! Will
  11. Hi folks, Just finished off some more Aeronautica Imperialis models - these are the smaller T'au Barracuda fighters. I have the larger Tiger Shark bombers painted and decalled but haven't done the panel lines and finishing on them yet. They were supposed to be done in a day or two, but I've been short on modelling time and to be honest painting the fiddly bits took a lot longer than anticipated. So many panels and grilles and things! The main colour is insignia white over hellblau (Tamiya lacquers) with the fins in a mix of bright red and hull red. Everything else is Citadel, although I did use a Tamiya enamel wash for the panels. I sealed everything with brushed Klear, but with all the detail it tends to bubble and it's hard to find and remove them all, particularly in recesses. Less obvious under a matt coat. I do wonder if using acrylic washes might be a goer as well, since the enamel makes everything sticky and turns it into a dust trap while the thinner is damp. I took some pictures of the undersides but despite all the detail they weren't very satisfying. So it's just the tops for now. The undersides are similar but blue-er. I'll try and get the Tiger Sharks done to a similar standard but in less time Then I'll have a painted force! Cheers, Will
  12. Hi all, I've made and painted some of the knights from GW's Adeptus Titanicus range and posted my doings on here earlier in the year. While I haven't started painting a Titan yet, I have built some: Unusually for me I've actually played a game of the new Titanicus rules too! Our local GW was running demos and my daughter and I had a go. It's pretty good, the big titans feel very ponderous and there's a lot of raising shields, cooling the reactor etc. Like submarine warfare with legs. It was very easy to find yourself making the relevant noises which is probably a good sign. Bad sign? Not sure! Anyway, I was lucky enough to pick up the big box of modular building parts half price a few months ago, and I've since acquired the set of spires they brought out afterwards. After some playing around and some smaller buildings I came up with the following: The lower part of the building is from the Civitas Imperialis modular sprues, and the upper part is mostly the spires. I bashed some of the roof pieces into landing pads and used flying buttresses to add "princess towers" to get a silhouette that looks a bit more like some of the old Hive City illustrations from e.g. the Necromunda rulebook. There are a few additional parts from N-scale Green Max kits (ladders, pipes) and my stash of sacrificial Trumpeter bits (antenna and some other small details). Held together with scraps of styrene where necessary. I'm not quite sure how to paint it, but I guess I want to match the feel of the Knight bases, so a slightly overgrown look? Having an excuse to add some green flock is a) always welcome and b) very handy for hiding joins, but I don't know if the Imperium will stand for it? Cheers, Will
  13. Hi all, I built this little vignette early in May as a break from the Necromunda tiles, and got around to painting it last week. It's from Games Workshop's 40K universe, using parts from the newly-released Adeptus Titanicus industrial terrain. This is a really useful set as it's full of small scale things like containers, barrels and cranes which help establish the scale as many of them are scaled down from 40K. I mixed it with a ruined statue intended to be used for 40K to get a little vignette which hopefully evokes the tired gothic splendour of the Imperium. The bronze is a gradient of Alclad colours (jet exhaust, exhaust manifold, copper, pale gold) plus Citadel for the verdigris (mainly Nihilakh Oxide, Agrax Earthshade and Creed Camo IIRC). Other colours are mostly Tamiya (base coats) and Citadel (ground & weathering). It's built on a scrap of 1mm styrene sheet, with some torn up cork and texture paint plus cut up GW sprues for the rubble. I added a few random lengths of wire for rebar and made the antenna thing from an left over mining laser from yet another GW kit. I attempted to match the scenery to the bases of the knights I built last year, which I think came out pretty well considering that I didn't write down the colours I used at the time. I guess brown is brown! It's not very big but was generally fun rather than fiddly. The new terrain parts (container, barrels etc.) have very crisp detail which is easy to paint. Cheers, Will
  14. Hi folks, I was rather lacking in time and mojo earlier in the year, but about halfway through the big NZ lockdown I got my brushes out and finished a figure, and then moved on to these tiles somewhat at random. Games Workshop sell them as something to use with their recent terrain for Necromunda, which is modular and fits into the tile tops. I wasn't sure I liked it at first, but seeing the built and painted set in my local GW was a great sales tool The tiles I bought before that though, because I thought they'd be a great photo backdrop for 40K models, and maybe even for the Titanicus (small scale) stuff. They're a very (very!) simple build (open box, take out tiles) so obviously it was all about the painting. I was careful to leave scale cues off two of the tiles so they'd work for both scales, but couldn't resist adding some to the others. I used a bit of everything - Tamiya base colours, Citadel details, oils, enamels, and lots of Contrast paint (like acrylic inks) for glazes and filters. Someone on Instagram asked "what colours did you use" so for a laugh I wrote out all the steps and ended up with 70+ - and that was before I'd finished all the details. I quite fancy getting another set and building some stuff up on them, but first I have the abovementioned modular scenery which I've built but not primed yet. I think it might be quite hard work as there are a lot of very similar pieces, but hopefully I can chip away at it over time. My '90s vintage Van Saar gang are a bit confused about all the changes from the original Necromunda scenery Cheers, Will
  15. Today a friend gave me a model to build for her for DnD, it's a Games Workshop Chaos Sorcerer from their Age of Sigmar range. It's a miniature I'd quite like to paint so I offered to do that for her as well. I've got a lot of experience painting 40k models but very little with AoS, but it's the same techniques applied differently. I'll be working on that over the weekend to get it back to get on Monday if all goes to plan, the task of dealing with more 1/200 scale Vulcan intakes or my primer problems on my 1/72 Valiant can wait. Currently on the bus home, I'll start work on this this evening
  16. Hi folks, Games Workshop recently re-released a building kit that I wanted to buy first time around but couldn't, so this time I took the plunge. As usual, it's chunky, quite dear for what it is, and characterful. And like most GW scenery kits the fit isn't exactly immaculate. The kit in question is Skullvane Manse, now called a Warscryer Citadel. It's a sort of wizard's observatory perched on top of/beside a big rock, and as you might be able to see from the Standard Skeleton, it's a good foot tall: Cleaning up and assembling the twenty-odd parts took most of the weekend, and I've spent a couple of evenings after that filling seams and covering up some of the moulded detail with Miliput. Some smaller seams were filled with CA. For reference, this is what it's supposed to look like: More pictures on the Games Workshop site I thought the big stone tower looked a bit precarious on the cantilevered wooden platform, so I left that off and will make it up as a separate building later. I also added a bit more bracing from Evergreen strip, textured with a saw blade. The spattered-looking Miliput was thinned with water and stippled on to cover up some of the areas where the direction of the moulding meant there wasn't much surface detail on the rock. The aim is to put it on a small scenic base, but I'd better paint it first otherwise access is going to be very tricky. Cheers, Will
  17. Hi all, Almost three months after I started the little fellas I've finished the last of Zarbag's Gitz so they can claim their spot in RFI: These are one of Games Workshop's Shadespire (or Warhammer Underworlds if you prefer) warbands, where every side has a small number of unique figures with scenic bases on two standard-sized sprues. I'm impressed that they managed to get nine models in this band, as they all feel nicely 3D and full of character. It does help that goblins are small - the bases are 1" across and most of the figures are about that high, although the special characters (above) are a wee bit taller. I painted them all with Citadel paints and a hairy stick, no airbrush work apart from primer and varnish. That made the whole process nice and relaxing and quite contemplative. For all that it's taken me a while to finish, they aren't that hard to paint and most goblins took a couple of evenings. I think the squigs were a bit more involved, and the characters rather more so as they had more interesting things to paint like Drizgit's branding iron and charcoal burner, and Zarbag's caged fairy. I'm particularly fond of Drizgit who has an incredibly world-weary look, but even the basic arrer gits have their appeal. I now need to paint Mollog the Troll, who will complete another warband with more squigs - see the ongoing WIP thread for details. Cheers and thanks for looking! Will
  18. Hi all, I've been painting fiddly tiny robots and thought a palette-cleanser was called for - this little chap is from Zarbág's Gitz (a Shadespire warband) and took about an evening's work so far, spread over a couple of days. 'Scuse the bad photo, too much direct light in the room. I was quite pleased with him before I took the picture, but he's messy in close-up. Not surprising, I suppose, given that he's not much bigger than my thumbnail... Paint recipes for reference: * Skin: Death Guard green highlighted in two stages with mixes of that and Averland Sunset, then washed with a 2:1 mix of Lahmian Medium and Athonian Camoshade. I added highlights after that with Averland Sunset and Scream Skull, washed some recesses with neat Camoshade, and glazed red bits with very thin Mephiston Red cos it was on my palette. * Cloth: Incubi Darkness with 1 or three coats of Nuln Oil (headcloth vs. robes) highlighted with Incubi Darkness, Hawk Turquoise and Baharroth Blue. * Bindings: Rakath Flesh with green + brown washes and highlights of Rakarth and Pallid Wych Flesh. * Leather: Dryad Bark washed with Agrax and stippled with yellow-brown (forgot the name) and Zandri Dust highlights. Then glazed with Seraphon Sepia. I think those are the main ones. I'll see if I can tidy up the face as it's a bit rough, the rest isn't bad though apart from the dust. Once the base is painted I might blend some green mouldy colours into the robes? Cheers, Will
  19. Hi all, While I'm not supposed to be buying models this year (and that's kinda sorta going OK) I noticed that GW was re-releasing the Necromunda rule set with normal Warhammer 40K forces and some cool plastic scenery kits. Luckily these are technically playing pieces for a miniature war game, and not in any way miniatures or models of any kind. Phew. The box comes with some standard plastic Space Marine Scouts (OK, I already have a couple from that jungle game) and some scouts with sniper rifles (a bit old and clunky, but they'll be OK with paint) plus 11 Ork Boyz. The Orks are pretty cool and I've put enough together to make a team. No pictures yet because they aren't primed, but I made some bases for them yesterday which was a fun little project: They're on 32mm round bases with some plasticard tiles, bits of sprue with the ends hollowed out, scrap plastic and the cool GW crackle paint. I was really impressed with that actually, it looked like it wasn't doing anything and then boom, cracks everywhere I also added a little sand and grit to bring things together and fill gaps. If I was really classy I'd have filled the edges where the discs don't quite match the bases as well... There's one more base but I forgot to prime it in this batch. The real meat of this is the plastic terrain though: It's moulded in China but better quality than the Age of Sigmar terrain in that it all fits pretty well. I haven't used any filler on the bits above although there are a couple of places it might really have been desirable. I have some left-over bits not shown because they do need filler - various pipes and things - and it's going to be a big job. I also have a pile of ladders which are a paint to clean up as there are two nut-and-bolt mouldings for every rung. I guess I could just cut them off as they don't make much sense. I'm thinking that I will use the hairspray technique on these and go with fairly light colours, so the red oxide primer will be the visible chip colour. It is a wee bit light though? Cheers, Will
  20. Brother-Chaplain Viator Primaris Space Marine Chaplain of the Raptors 4th Company Brother-Epistolary Maurinus Primaris Space Marine Librarian of the Raptors 4th Company I've recently gotten back into painting and playing Warhammer 40K (Kill Team, to be specific) and decided to add a couple of commanders to my Raptors chapter kill team. I chose a chaplain because they've always been my favorite space marine sculpts and a librarian because I've never painted one before. As far as paint schemes go, the chaplain is pretty standard except I tried to go a little easy on his bright and shiny bits since Raptors space marines favor stealth and hit-and-run tactics. Also, I used no black paints and instead used only dark greys to paint the "black" armor. Librarians are typically clad in blue power armor, but that doesn't really jive with the Raptors "tactical" manner of waging war in the name of the Emperor, so his armor is instead painted the usual olive drab of his battle-brothers leaving only his helmet blue to represent his position within the chapter. Comments and criticism welcome!
  21. Hi all, I just finished another couple of ghost units for my (small) army of same. These are from the Games Workshop Soul Wars starter set, so they're relatively simple two- or three-piece models in fixed poses. Despite that I think they're rather well-sculpted. (click for bigger/more pics) The smaller ones in the front are Glaivewrath Stalkers, apparently an unholy combination of huntsmen and their steeds. They're incredibly easy to paint, with an airbrushed blend of Tamiya to start off the ectoplasmic stuff, and then Citadel acrylics to build up the highlights and paint everything else. The ones in the back are Grimghast Reapers, appropriately armed with scythes and a great big bell. They were a bit more work just because there are more details on them like that little piece of red trim around the robe. I made them a nice cemetery to hang around in, which came out quite well for the five days it took, but could do with some additional details now the time pressure is off: I've got an ongoing thread in the work-in-progress section which I'll update when I continue on the character models: Army of Ghosts Thanks for looking! Will
  22. Hi all, The new Age of Sigmar (nee Warhammer Fantasy Battle) starter box came out a week or so ago, and I've been spending my evenings since then building the (many!) models contained within. All in all there are 52 miniatures in the box, split about 3/5 between the "Nighthaunt", i.e. spooky ghosts, and 2/5 "Stormcast Eternals" who are seven foot tall superhuman foot knights. I'm intending to paint the ghosts first as they're really cool, a blend of previous Warhammer ghosts and quite a lot of Peter Jackson & co's take on the Ringwraiths. Here are the ghosts in question: (click for bigger) I've cleaned up all the parts, assembled them and filled the (minimal) seams, plus made a start on basing so many of them are ready for primer. I need to pin a spindly arm that I broke on the tall thin one, otherwise they were a pleasure to build. Some of the duplicate models (the big horde of 20 little ghosts in the background) have been converted a little, I'll take some pics to show that when I get to them. I also added a signpost to the executioner's base (the one with the gibbet) since it was rather "boingy" held up by one strand of plastic ectoplasm. Their opponents are also made up, these are the Stormcast Eternals in their fetching robes as they're now more magical than ever before. The guy on the griffon is particularly good, as is the woman with the outstretched arm. They're quite big next to the ghosts, they're mostly on 40mm bases, whereas the ghosts with scythes and polearms above are on 32mm. As appears to be the new norm for GW starter sets they're all fixed-pose models, generally with 1-4 parts each. That can mean things look a bit flat, but I think they've mostly avoided that although on the Stormcast there are some filled-in undercuts. I've opened some of these but not been too zealous about it. I also picked up some very cool extra ghost supplies - more of the sinister polearm ghosts (Glaivewraith Stalkers) plus some excellent floaty Banshees: These have lovely moulded bases with lots of appropriate graveyard-ey details, past efforts from GW in that regard have been excellent: Oh yes, and I can't forget the box of ambulatory predator spells which I failed to resist - there are quite a few of those: some of which are really quite big: Cleaning up all the mould lines (in GW's slightly harder "scenery made in China" plastic) on all the trailing magical stuff was quite an exercise but I did get it all done in the end. So that's where I'm at at the moment. In terms of colour schemes, I think I'd like the ghosts to pick up the ones I painted a few years ago: but with bases that fit with my skeletons: I'm intending to re-base the existing ghosts onto appropriate rounds since I think they look a lot better than the old WHFB square bases. Hopefully I can clip them into shape, glue to rounds and re-scenic the edges of the new bases to match the rest of the models. Hopefully get some priming and painting happening this weekend, depending on how the basing progress goes! Cheers, Will
  23. Recently finished this fella up for the Euro Miniature Expo in Folkestone this month. I call it "I have come here to save civilians and burn heretics. And I'm all out of civilians."
  24. Hi folks, I finished these Wraiths off today to add to my nascent force of Necrons. The Necrons are angry dead space robots from Games Workshop's 40K universe, although the Wraiths are more like mechanical constructs and were never biological, unlike their masters. These are some of my favourite models in the entire Necron range, so it was probably unwise to paint them so early in the process! Their fiddliness does mean that doing some basic troops is going to seem like a relief though. It's not that they were desperately hard to paint, but the many limbs and underslung weapons took a fair bit of doing. The base metal is Alclad, with their clear colours to shade it, and the copper and metal details are all painted with Citadel bar a few final touches using the Vallejo liquid metal range. Other colours (the carapace and weapons) are all from the Citadel range. The carapace started off as Ionrach Skin, which is very close to IJN grey-green, but I added quite a bit of dirty weathering and then layers of green glazes to increase the saturation. The reds are based around Khorne Red. I think they look quite cool together with the Immortals I did previously, although the Wraiths don't have as much glowing stuff. In particular their eyes are styled after HAL-9000's camera eye, rather than the internal glow that the earlier models had. I also took some pictures on black with a keylight to pick up the metallic a bit. I still don't have a good setup for black-background photos but hopefully it comes across. Cheers, Will
  25. Hi folks, [edit] Some more Tyranids have appeared I bought a little Games Workshop game a couple of weeks ago about Space Marine scouts being eaten in the jungle by horrible Genestealers - it's called Lost Patrol and is a rework of a much earlier game, only this time with more plastic models in the box. Two weeks later, or thereabouts I've finished building, painting and photographing the jungle denizens, although not the scouts yet. They are basically Giger's Aliens with six arms I've tried a couple of schemes for Genestealers and Tyranids before and decided this time I wanted something really loud. I think this is the biggest 28mm unit I've painted yet - 12 models! - and I also did six "infestation markers" to go with them: I had to be very strict about batch painting - no going on to the next step until the previous one had been applied to all the models. Pretty gruelling at times (count those claws) but it seems to get the job done and at least I could sit in front of the telly while working. Here are some close-ups of a few of the models: (click for bigger/more) and here they are lurking in the jungle: I have (a small number of) other Tyranids which these have inspired me to put together, and I think I'm going to try and do the same paint scheme on those as well. For reference, they were airbrushed with mixes of Flat Flesh, Flat Red and Hull Red (all Tamiya) and highlighted with GW paints before being glazed with Tamiya Clear Red. The carapace was drybrushed and everything else brush painted apart from the final varnish coats. The bases are grit and sand painted Dryad Bark, drybrushed and then I added a mix of Woodland Scenics stuff over the top, set with diluted PVA and Klear. The plants are laser cut paper from Wako in Japan, they're about a thousand yen a (smallish) sheet but I've used less than 10% of two sheets so far so I think they're fairly cost effective nonetheless. Thanks for looking! Will
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