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Found 48 results

  1. Having enjoyed building the Rubicon CMP truck I decided to try one of their armour kits and settled on the Crusader, which has long been one of my favourite tanks. You get a load of options in this kit, late MkI, MkII, MkIII, MkI/II close support or MkII/III anti-aircraft so there's a lot of parts in the box: Lovely well produced instruction leaflet: Finally there's a generic British armour decal sheet: What to build? Decisions, decisions... I might do some minor conversion work and try to build a first batch MkI with the open mantlet and Caunter camouflage. John
  2. After my ruminations on 1/56th scale models a few weeks ago, I decided to get one and have a closer look. Having watched lot of how-to videos on YouTube, it seemed that Rubicon Models were probably the current leaders in the field. I'm a sucker for WW2-era trucks and they have a CMP truck in their range, so that was a fairly easy decision. The kit cost £18 plus £1.80 p&p from Plastic Soldier Company, so they're not cheap. 28mm armour generally seems to come in at or above £20. For your money you get a very well produced package, starting with a glossy end-opening box with a nice piece of artwork on the front and some information about CMP trucks on the back Inside we find 2 individually bagged sprues of dark grey plastic: A one piece cab and canvas tilt individually bagged and taped to a card sheet: There'a bagged decal sheet: And a high quality glossy instruction leaflet: Unbagging the bits and pieces reveal high quality mouldings: It's a nicely detailed little kit, simpler than the Airfix Bedford MWD which is probably its closest equivalent. You don't get painting instructions beyond the 2 profiles on the back of the box. The decals sheet is generic, rather that having markings for specific vehicles, which I gather is typical for this genre, so research will be necessary to choose a subject. There are also no windshields, which will have to be rectified if the kit is intended for a display piece rather than a gaming miniature. I'll put this together in between other ongoing projects. It should be interesting, and the first priority will be to pick which individual vehicle I'm going to finish it as. Incidentally this isn't the only CMP truck in my stash, I've got its big brother too: John
  3. As a change from the endless Napoleonics, I seem to be painting, I painted up these chaps for a new came to my club, Pikemans' Lament. First up are some Heavy cavalry, these are Empress miniatures and are lovely castings. Next are the Dragoons, which are Warlord Miniatures, and a mix of plastic horses and metal chaps Another chunk of stout Dragoons The bases are temporary, as I haven't yet decided the best way to bunch them together. The Dragoons feel wrong but that is what the rules suggest. I have two more units of Dragoons to finish and a group of Commanded Shot to base. Thanks for looking
  4. I've been working away a lot and if possible I take my paints and figures with me. I realised that I had finished a fair few figures recently so as it was such a lovely day I sat out in the garden and got them all based. These are the two remaining Squadrons of the Guard Lancers, these are the famous Polish Lancers . I posted the Dutch Squadron a while ago. These stout chaps are part of the 8th Chasseurs a Cheval and are the newly release plastic figures that Perry are moving over too. Thanks for looking
  5. Hi folks, [edit] Some more Tyranids have appeared I bought a little Games Workshop game a couple of weeks ago about Space Marine scouts being eaten in the jungle by horrible Genestealers - it's called Lost Patrol and is a rework of a much earlier game, only this time with more plastic models in the box. Two weeks later, or thereabouts I've finished building, painting and photographing the jungle denizens, although not the scouts yet. They are basically Giger's Aliens with six arms I've tried a couple of schemes for Genestealers and Tyranids before and decided this time I wanted something really loud. I think this is the biggest 28mm unit I've painted yet - 12 models! - and I also did six "infestation markers" to go with them: I had to be very strict about batch painting - no going on to the next step until the previous one had been applied to all the models. Pretty gruelling at times (count those claws) but it seems to get the job done and at least I could sit in front of the telly while working. Here are some close-ups of a few of the models: (click for bigger/more) and here they are lurking in the jungle: I have (a small number of) other Tyranids which these have inspired me to put together, and I think I'm going to try and do the same paint scheme on those as well. For reference, they were airbrushed with mixes of Flat Flesh, Flat Red and Hull Red (all Tamiya) and highlighted with GW paints before being glazed with Tamiya Clear Red. The carapace was drybrushed and everything else brush painted apart from the final varnish coats. The bases are grit and sand painted Dryad Bark, drybrushed and then I added a mix of Woodland Scenics stuff over the top, set with diluted PVA and Klear. The plants are laser cut paper from Wako in Japan, they're about a thousand yen a (smallish) sheet but I've used less than 10% of two sheets so far so I think they're fairly cost effective nonetheless. Thanks for looking! Will
  6. I've been catching up on my basing, I job I hate. So I can get these braves chaps into their carry box and hopefully onto the table soon. I was intending to take part in a giant wargame next year to try to get a Guinness World Record But that sadly looks like a non-starter, but it did at least get me painting in bulk again. Next up some more Guard Lanciers and then some English Civil War figures for Pikemans Lament. Allons mes braves
  7. Hi folks, I've had a bit of a gap in the middle owing to family holiday, work, etc. but I've finally finished the skeletons I started at the very end of January. They're Games Workshop 28mm models, and they're a bit long in the tooth now. There's nothing really wrong with them but they don't have quite the poses and detail of the newer stuff. The biggest issue is that as they're designed to rank up on square bases they have rather restricted poses, so they're not a very diverse unit. I've tried to build in a bit of variety with the various optional parts, and have some spears aloft and some down low doing the stabbing. The command group (champion, standard bearer and musician) are quite characterful, especially the musician's ludicrous horn. I was a bit worried about attaching the shields at the end, but they had decent gluing surfaces so I was able to scrape some paint away and fix them in place with solvent glue. I think my favourite is the skeleton with the coffin-lid shield and half of his skull missing. They're all painted roughly the same way - Alclad primer, Tamiya acrylics for the basic bone colour, Citadel paints for almost everything, Alclad varnish and Citadel metallics with some Vallejo Liquid Metal colours for the brightest highlights. The metals are quite shiny but the diffuse lighting kills that a bit, I'll have to take some pictures on black and see how that looks. NB: The bases are inspired by Padley Gorge near Sheffield where we used to live. It's not exactly a tribute but I remember the mossy rocks and autumn leaves fondly. Hopefully I can develop that a bit if I do some matching scenery. Thanks for looking, and to those who commented on the WIP thread, it's always helpful to get another pair of eyes on these things: Cheers, Will
  8. Hi folks, After finishing off another project after Christmas, I built a box of skeletons as light relief. I've got 5 skeletal horse and 10 with spear, plus a big monster (Mortarch) which isn't quite cleaned up yet as it's so complicated. I finally got some primer on the foot troops at the start of the week and have been busily painting them: I'm being good and working in a batch of ten, but I only took pictures of half of them as I hadn't blacked out the metals on the rest. They're relatively old models and I got them as part of the Start Collecting: Deathrattle box at a bargain price. The main problems are cleaning them up (you can see I missed a few mould lines) and the small gluing cups for the shoulders. The other joints are fine. I guess they also suffer from being pre-Age of Sigmar so are designed to rank up on 25mm square bases, which means all the legs are marching in step. I've tried to get some variety with the spear positions and such, and obviously GW give you a lot of choice of heads, arms, shields etc. which helps too. The bone is Tamiya Olive Green sprayed from below and Deck Tan from above, over black primer. I dryrbrushed them fairly heavily with Ushabti Bone and a little Flayed One Flesh on the high points, then cleaned up the dust with a soft brush. Once that was all done I misted on Tamiya Clear Orange from above to warm up the top surfaces and complete the hue shift from green. I also added a few edge/face highlights on the skull, shoulderblades and spine with Pallid Wych Flesh and touched in the teeth (too clean still!) with White Scar. I also used a bit of Agrax Earthshade to outline the spine and warm up some spaces like between the ribs and in the backs of the knees. All the other stuff is still in progress, the red is Khorne Red with Agrax Earthshade, and the spear shafts are a weird combo of Celestra Grey, thinned Baneblade Brown to warm it up, and a heavy Nuln Oil wash. IIRC the leather bits are Steel Legion Drab shaded with Agrax again. I got about half-way through highlighting the red last night but my hand was cramping so had to stop. I'll get some more pics of that in a bit as it looks a lot more exciting than the above. Cheers, Will
  9. This is my last finished build of 2017, and represents the only bit of proper figure modelling I've managed this year (there've been a couple of 1/35 figures as companion pieces to AFV builds, but I don't count them). I picked him up when Mierce had a 30% black friday sale, but wasn't intending to start him until next year. However, due to the excellence of the sculpt and the minimal amount of clean-up required, I couldn't resist getting him together and painted. As the name almost implies, he's essentially an anthropomorphised walrus carrying a big harpoon. He's nominally 28mm scale, but he stands about 2½ inches high, not including his fetching neck spikes. He came with a sculpted coil of rope in his right hand, but I cut it off and replaced it with some waxed chord. The only other addition was to drill out the dimples on his cheeks and add some whiskers made from paint brush bristles. Thanks for looking Andy
  10. I've been building a small force for Sharpe Practise. I instead of using some figures from an existing army, I went for something a bit left field. The Perry figures are beautifully moulded and posed and I wish I had the skills to do them justice. I have about 40 infantry and some Camel Corps chaps, but these are the latest figures to traverse he painting table, Dragoons and gunners. If anyone is interested I'll photograph the whole force.
  11. Hi all, Sorry I've not been around much for the last month or so, a lot going on with work, travel, and a project that I can't talk about yet. But I did find time to paint some figures over the past week which has been very good for the soul. These are one of the two teams from Shadespire, which is a Warhammer Fantasy/Age of Sigmar off-shoot involving tactical combat with miniatures and cards. The game is very good and the figures are possibly even better. They're single-pose clip fit which means that they're quite easy to paint disassembled if you take care. Except for big sword guy (Severin) who had to have his sword arm cut off so I could get at the inside of the cape. They're metallic (mainly Alclad Pale Gold) so very shiny: The sword blade and hammer faces are graphite powder over a thin layer of Boltgun metal, which polished up so well that it reflects the rest of the model It wouldn't have been possible to do this without separating the sword as it's quite a messy process and the cape needed to be pristine. The other team members are Angharad Brightshield and Obryn the Bold: Annoyingly the ringed planet against a nebula on Angharad's pauldron is partly hidden by the shield. I re-posed it slightly to open things up a bit but I need to take another photo to show it off properly. Anyway, hope you like them! Cheers, Will
  12. Since we've got a shiny new figure section on the forum, I thought I'd take the opportunity to post some old figure builds from the last few years. I'll start with this one, a resin armoured chaos snail from Scibor Miniatures, finished back in 2012. In this case it wasn't really a build, as it's one solid lump of resin, apart from the blade on the head, which was separate. It's nominally 28mm scale, but as can be seen from the shot with the paint pot, it's pretty big. In fact they do another version of this sculpt with a saddle on the shell and an ogre rider. Paint was Vallejo for the most part, together with some Citadel washes for the shading on the body Andy
  13. Hi there, another one from my collection. Another favorite sculpt of mine, though the quality is pretty low. It just captures my sense of humor perfectly. Sculpted by Stefan Niehues. Was given for free when buying a ticket for "Mini-Art-Con" in 2009 - a local miniature painters event. Only painted this one this year after several years without touching a brush. I am really proud of this rare little miniature and how it came out. A piece that will stay in my personal collection for sure. 28mm and lots of moldlines - too many to get them all. Coolminiornot, if you want to vote: http://www.coolminiornot.com/396737
  14. I picked up a couple of Mierce Miniatures sculpts last January, when they had a sale on, with the intention of getting them both done pretty quickly. Inevitably that didn't happen and Gurrir here has been sitting half painted for around 6 months. I'm trying to get a few half finished projects done before the end of the year, and he was at the top of the list. He went through a few colour changes before I settled on the rhino hide grey. Not the most inspiring of paint schemes, but the blood adds a bit of life to it. And before you ask, he left the back half of his loin cloth in the wash Thanks for looking Andy
  15. Hi all, Yet another WIP thread, because I have no self control. I bought the new version of Lost Patrol from Games Workshop last week because my daughter and I enjoyed the demo game we played in the shop. It's a tactical tile-laying game where a bunch of (dead) Space Marine scouts have to (fail to) get to da chopper and escape (nope) from the horrible monsters. It feels a bit unbalanced but the play is still really interesting. And it comes with five scouts, which are OK models, and twelve genestealers which are awesome. I had to assemble the figures the same night so we could play the game in the morning, and one thing lead to another and they got primed, and then because I had the airbrush out they got some skin tones on: I sprayed white primer highlights concentrating on the head and hands, then Tamiya Flat Flesh on the extremeties and mix of Flat Flesh, Flat Red and Hull Red on the hard parts of the arms, legs and ribcage blending towards the hands and head. The underside got an extra layer of Hull Red. I washed all the skin with the new glossy Agrax Earthshade wash, which has no matting agent to go white and flows really well I then added a couple of highlights to the skin with the brush (Wild Rider Red and a mix of that and a buff - I forget which) and sprayed a thin glaze of Tamiya Clear Red to tie it all together and add depth/glossiness. Again I faded this towards the hands. The faces had highlights of Kislev Flesh and Pallid Wych Flesh, then a glaze of Baal Red to tie it together and a bit of Leviathan Purple around the veins which got a bit out of control. I picked out the teeth, eyes, tongues etc. with a (very) fine brush and neatened up the eye sockets with black. I might add slit pupils and catch lights to the eyes, I haven't decided yet. I've been very rigorous about batch painting, applying every stage to each model before going on. Normally I get excited about one or two and work them up, and when those are finished I lose interest for the rest. So far this is working (and is only really an afternoon and evening's work) but there are an awful lot of claws to fill in now I had to stop last night because my hand was cramping up, hence there are only two with the carapace and claws blocked in. The big question, which is partly why I've put this up, is what colour to paint the carapace. I think it needs to be dark, almost off-black, but I'm not sure about dark blue with teal highlights, or dark purple with purple and pink highlights? Or maybe something brownish and dry looking? At the moment I'm leaning towards purple despite the potential for clashing colours Cheers, Will
  16. Hi all, I finished up another group of Tyranids on the eve of Armies on Parade - here are my two Tyranid Warriors and a Tyranid Prime which is a slightly better/fiercer one in game terms. Hence I have stood him a bit higher (click for bigger/more) I wasn't totally sure about these on the sprue, but they have a lot of personality and end up fairly large models too. Posing the weapons was quite fun - you don't have a lot of options for the lower arms, especially with the guns, but the upper arms and heads can be fiddled with to create some interesting poses. They were quite time-consuming to paint - all those arms - but probably most of it was not knowing how to approach the weapons. I was hoping for something which offered a bit more colour separation between the weapon and body, but all the things I thought about were too weird and I ended up being fairly conservative. I did have some bright greens and yellows for eyes and goo pipes though. I think the one with the whip is probably my favourite. I do have some more from another boxed set and I'll look at given them different weapon combos. I also rather fancy some of the original big-hoof-weird-head metal or plastic warriors from the '90s - those are quite odd but still make some visual sense alongside the modern sleek Alien versions. Cheers, Will
  17. Hi folks, After the Flesh Hound I painted one of the angels - these are probably the reason I bought the box - it's crazy that you can have something so big and airborne suspended on a skinny bit of plastic scrollwork. Latest bit of this project is the Flesh Hound of Khorne: I've been doing mainly figure modelling since we moved house - my office (and modelling room) is really too cold with the window open at night to paint comfortably. So instead I've been either cleaning up parts or painting things I'd already primed while sat in front of the TV. I posted some of this in another work-in-progress thread, but I've just finished five of the rank-and-file (or perhaps unruly mob) Chaos infantry from Games Workshop's new Age of Sigmar box. Lots of new things to try on these - painting big areas of skin, the furry boots and cuffs, lacquered armour etc. I also highlighted the metals with Vallejo Liquid Gold + Silver, which are surprisingly bright and bling-ey. I think after this I might be allowed to paint one of the characters or something else a bit less repetitive as a break. Was fun though, and they've only taken a week and a bit of evenings which for me is pretty quick. I think they came out well although I ought to try harder with the helmets, and this guy's eyes are a bit suspect: The reason I bought the box (which initially looked a bit off in pictures) was that I got a free figure with the GW magazine (well, bought the magazine for the figure...) and thought it was fun to paint and a bit of a change. Doing more of the same seemed like a good idea Cheers, Will
  18. Hi all, I'm never sure where to post figures - I've had a thread in the Figures subforum but it looks like finished ones should be here? Anyway, I've been painting a bunch of figures from the recent Games Workshop Age of Sigmar box. As usual the starter set is quite keenly priced for what you get, the individual figures and squads are eye-wateringly expensive though. In reverse order of completion, here are: Khorgos Khul, Mighty Lord of Khorne (chief bad guy) Stormcast Eternal Prosecutor (flying hammer-chucking goodie) Five Bloodreavers (junior bad guys) Stormcast Eternal Liberator (basic goodie grunt) I also did a couple of posed shots with things I painted last year, I want to do another soon with all the Chaos chaps together. It's been a fun way to spend winter but I need a break from all the squinting now! Cheers, Will
  19. Hey guys, i would like to show you my first at 2016 and the very first figure I have always loved Warhammer (does not matter if "classic" or 40k) and these 28mm figures are quite cute little gems (the cast is amazingly well done by Citadel). And because i love wolves, my favourite unit are the Space Wolves Well, here is the first of them - i have not used any Warhammer rules for painting, just painted it as i like (speaking about colour scheme and weapon chose) So here is the grey hunter, armed with plasma pistol and bolt pistol. I have tried some new techniques to me and obviously have a lot to learn yet But i had A LOT of fun! And one for the size comparing Thanks for watching guys and hopefuly i ll add more figures in better quality over times
  20. Hi folks, I'm never quite sure where to post my non-Sci-Fi figure stuff. I put the work-in-progress in the Figures subforum, but then there are separate Figure and Ready for Inspection subforums here as well. Not that it really matters! Here are some recently-released Games Workshop ghosts. I painted them because I liked all the movement, and I wanted to try some ideas for painting glowing ethereal stuff which I could try on some of their larger undead models. These "Spirit Hosts" are on 40mm bases and each base is supposed to represent a swarm of ghostly foes. The basic colours are an airbrushed mix of Tamiya Acrylics, going for a sort of glow-in-the-dark look. I started with a mid green and worked up to pure yellow on the insides of the ghosts, and where they emerge from the skeletons. My initial plan was to paint them inside-out, and put shadows on all the raised parts, but when I tried it I didn't like the look. I repainted the test model and went with edge highlights over the airbrushed base, and then glazes over everything to tie it together. The highlights are a bit sloppy (done in front of the telly) but the glazes help smooth them out. I also varied the glazes from yellow in the bright spots, through green in the middles, to blue on the thin bits like hands and faces. All the gravestones were painted with Citadel paints under a magnifier. I sealed everything with Alclad Klear Flat (so great!) and then treated the blades with various metallics, a teal-black wash, and a rub with AK Dark Steel graphite. I think they've come up quite well, and they made a nice break from other things I've been working on. Better get on and finish that tank now! Cheers, Will
  21. Hi folks, I've been painting these newish plastic Spirit Host figures as a diversion between other things. It's not going entirely to plan but I'm starting to get them into some kind of shape and I think I can see my way to the end now They're quite fiddly to assemble - lots of thin bits all standing up in 3D - and I ended up giving up on some of the seams and things after two rounds of cleanup and primer, so they're not the tidiest minis ever... I started off airbrushing them with a mixture of Tamiya acrylics - I think mainly IJN Cockpit Green and Desert Yellow, lightened and warmed with Flat White and Flat Yellow as they got brighter. The idea was to have a bright light source where the tail of the middle ghost is bursting out of the tortured skeleton (!) and then some internal light for the body of each ghost as well. I was going to try and paint highlights "inside-out" so that it looked like the ghosts glowed from the inside but my attempt went quite badly and I ended up trying something different. This is a mixture of a couple of loose edge highlights and some yellow-green glazes over the airbrushed shading: My wife thinks they should be teal-white rather than green-yellow as they look a bit cabbagey, but I wanted something with a hint of "glow in the dark" to it. I need to clean these up a bit more under a magnifier and repaint the failed one, then follow the same steps on the other two bases. I also need to figure out what to do with the blades. Cheers, Will
  22. Hi folks, After a bit more messing around this morning I finally got this chap finished and managed to take some pictures before the light fell. He's a treeman from the recently-released Games Workshop plastic kit and is about 14cm tall. I'm still quite surprised that it's possible to make something like this in plastic, but they are generally very good at organic stuff. I converted the model a little using parts from all three versions. I rebuilt a right hand into a left so I didn't have to use the enormous left hand supplied, and used the long plaited beard as a pigtail. I also removed the bottom of his jaw so that the face looks more like a nut and less like a mask from Princess Mononoke. I tidied up the changes with epoxy putty and CA. He's all brush painted with Citadel paints except for varnish, the tendrils (where I airbrushed the blends) and an initial application of "Flesh Wash" to the recesses, also using the AB for ease of access. After the basic paint job was done and sealed I weathered him with enamels and a small amount of pigment - mainly AK and MIG stuff. The flat coat is Alclad Klear Flat, and the gold paint is Vallejo Liquid Gold which I haven't used before, and I think is excellent! I added a layer of moss mixed from ground foam, green paint and leftover "scenic cement" (dilute PVA). A bit scary initially but when toned down with enamels and drybrushed with some ludicrously bright green I think it's pretty effective. I was amused to discover just how many bottles and jars went into this! There's a WIP thread here - thanks to everyone who commented while it was going on, and thanks for having a look here too! I really enjoyed this one, sometimes a bit of messy painting is very good for the soul Cheers, Will
  23. Hi folks, I'm supposed to be building some other stuff over the next two months, but I couldn't resist putting this chap together this week: (click to embiggen) As usual for the Games Workshop figures, the fit is great and the level of layered detail is bordering on the ridiculous - I'm not entirely sure how I'm going to paint him. The kit builds three versions, I mixed the legs and left arm from "Durthu", the right arm and staff from "Ancient Treeman" and the left hand launching the triffid-like stingers is from "Treeman". I had to convert the provided right hand into a left hand by removing all the fingers and thumb and rebuilding it all the other way around! Managed to cut my own finger while slicing off one of his, ironically. All the official versions use the same left hand which is bigger and looks like a collection of knives, so I'm quite glad I opted for something different here. I also shortened the beard and removed the plaited section to use as a pigtail, and built a head using the top half of Durthu's and the bottom of the ancient treeman's. I didn't really like the Princess Mononoke-style mask faces and I think what I ended up with looks better, though it's a bit clunky compared to the kit parts. So I have a giant walking tree doing rather an anime-styled attack pose. Most of the paint jobs I've seen of this chap have been too clean (IMO) and I want something with more mess and texture. I already scratched up some of the bark, and I think I'm going to approach the paint by airbrushing inks on the inner "heartwood" areas and then block in the bark and drybrush it like mad. Expect progress to be erratic, there's too many models on the go at the moment... Cheers, Will
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